Tile - YGameSession - Start Matchmaking – Ylands

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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Start Matchmaking(Guids, Player, Priority, On ses...")
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Revision as of 09:52, 8 July 2021

Start Matchmaking(Guids, Player, Priority, On session reserved, On reservation failed)

YlandsTile-891.png

static matchmakingStart(guids: String[], player: YCharacter, priority: number, onReserved: (sessionObject: YSessionObject) => void, onReservationFailed: (failReason: YMatchmakingError) => void): void;

Parameters

guids

A list of Game IDs obtained via Game set manager which the player will be matched to.

player

Player to be added to Matchmaker queue.

priority

Priority given to the player in the queue. Higher value = higher priority.

onReserved

Contains target server and player to be dispatched.

onReservationFailed

Reason of failure.

Description

Adds the player to the Matchmaker queue for listed games.