Tile - YServerData - Set Server Variable – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Set Server Variable(Player, Data scope, Variable,...") |
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==== obj ==== | ==== obj ==== | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
Revision as of 12:17, 12 November 2021
Set Server Variable(Player, Data scope, Variable, Object)
static setServerVariable(player: YCharacter, dataScope: YServerDataScope, variableUid: string, obj: any): void;
Parameters
player
dataScope
variableUid
obj
Availability