Tile - YUnit - Set Ai Behaviour – Ylands

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== Set Ai Behaviour(Entity, To) ==
 
[[File:YlandsTile-1087.png]]
 
<pre>static setAiBehaviour(target: YEntity, value: YAiBehaviour): void;</pre>
=== Parameters ===
 
==== target ====
 
Target entity
 
==== value ====
 
New AI Behavior
 
=== Description ===
 
Allows to set '''AI Behaviour''' of target '''entity''' (actor).




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[[Category: Instructions]]
[[Category: Instructions]]
[[Category: Ylands 0.15]]

Revision as of 09:52, 8 July 2021