Game logic - Environment – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Description

  • Helps the game engine to define enclosed areas and adjust post processing in them.

Properties

Zone shape

  • Shape of the Environment zone - box, sphere or capsule.

Visible

  • Makes the Environment zone boundaries visible even in game.

Color

  • Color of Environment zone boundaries (when visible).

Light Intensity

  • Intensity of light inside the Interior zone (0 - 1).

Environment Temperature

  • Environmental temperature inside the zone, default 20, unlimited scale.

Use Custom Post Process

Related instructions