behaviour: Difference between revisions

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m (Text replacement - "\|(arg|eff|serverExec|mp|seealso)= " to "")
m (Text replacement - " " to " ")
Line 23: Line 23:
*"STEALTH"
*"STEALTH"
*"ERROR" (Since {{GVI|Arma3|1.78}} when used on empty vehicles and such)
*"ERROR" (Since {{GVI|Arma3|1.78}} when used on empty vehicles and such)
 
 
|x1= <code>_soldier [[setBehaviour]] "CARELESS";
|x1= <code>_soldier [[setBehaviour]] "CARELESS";
_b = [[behaviour]] _soldier; //returns "CARELESS"</code>
_b = [[behaviour]] _soldier; //returns "CARELESS"</code>

Revision as of 20:54, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object
Return Value:
Return value needed

Examples

Example 1:
_soldier setBehaviour "CARELESS"; _b = behaviour _soldier; //returns "CARELESS"

Additional Information

See also:
AIBehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI SkillsetCombatBehaviourcombatBehaviour

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note