getText: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([^|]+\|)(\/?\/?>?>?<?=?)\]\]([^<]*) *<\/code>" to "<code>$1$3$4</code>")
m (Text replacement - "<code>([^<]*)\[\[([^|]+\|)(\/?\/?>?>?<?=?)\]\]([^<]*) *<\/code>" to "<code>$1$3$4</code>")
Line 27: Line 27:
|r1= [[String]] - text value
|r1= [[String]] - text value


|x1= <code>_text = getText (configFile >> "CfgVehicles" [[gtgt|>>]] "Thing" [[gtgt|>>]] "icon"); // "Get in %1 as Driver"</code>
|x1= <code>_text = getText (configFile >> "CfgVehicles" >> "Thing" [[gtgt|>>]] "icon"); // "Get in %1 as Driver"</code>


|seealso= [[configFile]] [[config / name]] [[configName]] [[count]] [[getArray]] [[getNumber]] [[inheritsFrom]] [[isArray]] [[isClass]] [[isNumber]] [[isText]] [[select]] [[getTextRaw]]
|seealso= [[configFile]] [[config / name]] [[configName]] [[count]] [[getArray]] [[getNumber]] [[inheritsFrom]] [[isArray]] [[isClass]] [[isNumber]] [[isText]] [[select]] [[getTextRaw]]

Revision as of 14:30, 12 May 2022

Hover & click on the images for description

Description

Description:
Extracts localized text from config entry, if entry is subject to localization, otherwise returns text value. To obtain the translation key itself, see getTextRaw.
Groups:
Config

Syntax

Syntax:
getText config
Parameters:
config: Config
Return Value:
String - text value

Examples

Example 1:
_text = getText (configFile >> "CfgVehicles" >> "Thing" >> "icon"); // "Get in %1 as Driver"

Additional Information

See also:
configFile config / name configName count getArray getNumber inheritsFrom isArray isClass isNumber isText select getTextRaw

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 28, 2014 - 07:52
ffur2007slx2_5
(Arma 3 1.14) It's recommended to use BIS_fnc_getCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination.
Traditional workaround: _cfg = configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch ( true ) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default { nil }; }; Recommended workaround: (configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgData; To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of BIS_fnc_getCfgData. e.g. [(configFile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry;//0.5 To compose collected String into Array, use BIS_fnc_getCfgDataArray instead. E.g. (configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataArray;