nearObjectsReady: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "(\| * )+\}\}" to "}}")
m (Text replacement - " {3,}\|" to " |")
Line 18: Line 18:


| [[Boolean]]
| [[Boolean]]


|x1= <code>_twnpos [[nearObjectsReady]] 500;//from ALICE</code>
|x1= <code>_twnpos [[nearObjectsReady]] 500;//from ALICE</code>


| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearRoads]]
| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearRoads]]

Revision as of 18:39, 18 January 2021

Hover & click on the images for description

Description

Description:
Check whether all data are loaded to nearObjects will return in reasonable time.
Groups:
Object Detection

Syntax

Syntax:
position nearObjectsReady radius
Parameters:
position: Object or Array in format PositionAGL or Position2D
radius: Number -
Return Value:
Boolean

Examples

Example 1:
_twnpos nearObjectsReady 500;//from ALICE

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note