nearObjectsReady: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
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|gr1= Object Detection
|gr1= Object Detection


| Check whether all data are loaded to nearObjects will return in reasonable time.
|descr= Check whether all data are loaded to nearObjects will return in reasonable time.


|s1=  position '''nearObjectsReady''' radius
|s1=  position '''nearObjectsReady''' radius

Revision as of 22:17, 13 June 2021

Hover & click on the images for description

Description

Description:
Check whether all data are loaded to nearObjects will return in reasonable time.
Groups:
Object Detection

Syntax

Syntax:
position nearObjectsReady radius
Parameters:
position: Object or Array in format PositionAGL or Position2D
radius: Number -
Return Value:
Boolean

Examples

Example 1:
_twnpos nearObjectsReady 500;//from ALICE

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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