nearSupplies: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 6: | Line 6: | ||
|0.50|Game version= | |0.50|Game version= | ||
|gr1= | |gr1= Object Detection |GROUP1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 10:51, 25 September 2020
Description
- Description:
- Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
- Groups:
- Object Detection
Syntax
- Syntax:
- origin nearSupplies radius
- Parameters:
- origin: Object or Array in format PositionAGL or Position2D
- radius: Number
- Return Value:
- Array - array of Objects
Examples
- Example 1:
_list = player nearSupplies 50;
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note