nearSupplies: Difference between revisions

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m (Text replacement - "(\| * )+\}\}" to "}}")
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| [[Array]] - array of [[Object]]s
| [[Array]] - array of [[Object]]s


|x1= <code>_list = [[player]] [[nearSupplies]] 50;</code>
|x1= <code>_list = [[player]] [[nearSupplies]] 50;</code>


| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]]
| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]]

Revision as of 18:38, 18 January 2021

Hover & click on the images for description

Description

Description:
Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
Groups:
Object Detection

Syntax

Syntax:
origin nearSupplies radius
Parameters:
origin: Object or Array in format PositionAGL or Position2D
radius: Number
Return Value:
Array - array of Objects

Examples

Example 1:
_list = player nearSupplies 50;

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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