nearSupplies: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{RV\|type=command \| arma3 \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \|(.*) \|(.*) \|p1=(.*) \|p2=(.*) \|(.*) \|x1=(.*) \|seealso=(.*) \}\} " to "{{RV|type=command |game1= arma3 |version1= $1 |gr1=$2 |descr=$3 |s1=$4 |p1=...)
m (Text replacement - " +" to " ")
Line 20: Line 20:
|seealso= [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]]
|seealso= [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]]
}}
}}


{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}

Revision as of 00:34, 11 June 2021

Hover & click on the images for description

Description

Description:
Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
Groups:
Object Detection

Syntax

Syntax:
origin nearSupplies radius
Parameters:
origin: Object or Array in format PositionAGL or Position2D
radius: Number
Return Value:
Array - array of Objects

Examples

Example 1:
_list = player nearSupplies 50;

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note