nearSupplies: Difference between revisions

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m (Text replacement - "PositionAGL" to "PositionAGL")
m (Text replacement - "Position2D" to "Position2D")
Line 10: Line 10:
|s1= origin [[nearSupplies]]  radius
|s1= origin [[nearSupplies]]  radius


|p1= origin: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position2D]]
|p1= origin: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]


|p2= radius: [[Number]]
|p2= radius: [[Number]]

Revision as of 17:55, 5 January 2022

Hover & click on the images for description

Description

Description:
Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
Groups:
Object Detection

Syntax

Syntax:
origin nearSupplies radius
Parameters:
origin: Object or Array in format PositionAGL or Position2D
radius: Number
Return Value:
Array - array of Objects

Examples

Example 1:
_list = player nearSupplies 50;

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note