nearSupplies: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(pos format)
mNo edit summary
Line 23: Line 23:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]] |= SEEALSO  
| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 14:11, 23 November 2015

Hover & click on the images for description

Description

Description:
Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
Groups:
Uncategorised

Syntax

Syntax:
origin nearSupplies radius
Parameters:
origin: Object or Array in format PositionAGL or Position2D
radius: Number
Return Value:
Array - array of Objects

Examples

Example 1:
_list = player nearSupplies 50;

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section