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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3dev |= Game name
|game1= arma3
|1.47|= Game version
|version1= 1.48


____________________________________________________________________________________________
|gr1= Variables


| Parses array of params into array of [[private]] variables, similar to [[BIS_fnc_param]]. When used without argument, as shown in main syntax, internal variable [[_this]], which is usually available inside functions and event handlers, is used as argument.
|gr2= Arrays
<br>The values of passed argument array would be assigned to private variables given in the format array and respectful of their order in the array. To skip some values, give an empty string for a private variable name in format array.<br>
To force variable value to a predefined value when argument is undefined, of a wrong type or length, use [variableName, defaultValue] format. To make sure passed value is of a specific type, supply the desired [[Data Types]] values in addition. If input is array, it is also possible to validate the length of the passed array.<br>
If any of the processed input is undefined, of the wrong type or wrong length, default value is used instead. To log these substitutes into ''.rpt'' file, set [[Description.ext#allowFunctionsLog | allowFunctionsLog]] param in [[description.ext]] to 1.<br>
See also: [[typeName]]
{{warning | W.I.P.}}
|= Description
____________________________________________________________________________________________


| [[params]] [element1, element2,...elementN] |= Syntax
|descr= Parses input argument into array of [[private]] variables. When used without argument, as shown in main syntax, internal variable [[Magic Variables#this|_this]], which is usually available inside functions and event handlers, is used as argument.<br><br>
In addition to simple parsing directly into variables, input can be tested in case it is undefined, of the wrong type or of the wrong size (if array) and substituted if necessary with default values. Since Arma 3 v1.54, onscreen errors are displayed for when the input is of the wrong type or size.
{{Feature|warning| All variables names must start with underscore and be enclosed in quotes: {{hl|c= [[params]] [<span style{{=}}"color:red;font-weight:bold">"_</span>myVar1<span style{{=}}"color:red;font-weight:bold">"</span>, <span style{{=}}"color:red;font-weight:bold">"_</span>myVar2<span style{{=}}"color:red;font-weight:bold">"</span>];}}
}}
{{Feature|informative| It is a good practice to make your local variables '''private''' (through [[private]] or [[params]]) in order to avoid overwriting a local variable of the same name.}}


|s1= [[params]] [element1, element2, ...]


|p1= [element1, element2,...elementN]: [[Array]] - format array|=
|p1= elementN: [[String]] or [[Array]]
|p2= elementN: [[String]] or [[Array]]
* [[String]]:name of the [[private]] variable (must begin with underscore _, e.g. "_myVar")
<br> [[String]] is the name of a [[private]] variable (must begin with underscore _, e.g. "_myVar")
* [[Array]] format [variableName, defaultValue, expectedDataTypes, expectedArrayCount]:
<br> [[Array]] could be one of the following constructs:
** variableName: [[String]] - name of a [[private]] variable (must begin with underscore _, e.g. "_myVar")
* [variableName, defaultValue]
** defaultValue: [[Anything]] - default value to return if input element is undefined, of the wrong type or of the wrong size (if array).
* [variableName, defaultValue, expectedDataTypes]
** expectedDataTypes: [[Array]] of direct [[:Category: Data Types|Data Types]] - (Optional) checks if passed value is one of listed Data Types. If not, default value is used instead. Empty array [] means every data type is accepted.
* [variableName, defaultValue, expectedDataTypes, expectedArrayLength]
** expectedArrayCount: [[Number]] or [[Array]] - (Optional) a single size or array of sizes. If passed input value is an array, checks that it has a certain number of elements. If not, default value is used instead. Empty array [] means any size is accepted.
''variableName'': [[String]] - name of a [[private]] variable (must begin with underscore _, e.g. "_myVar")
<br> ''defaultValue'': [[Anything]] - check if passed value is defined, if not (or [[nil]]), use this value.
<br> ''expectedDataTypes'': [[Array]] of direct [[Data Types]] - check if passed value is of listed [[Data Types]]. If not, use default value supplied. Empty array [] means every data type is ok.
<br> ''expectedArrayLength'': [[Number]] - if passed value is array, check that it is of a certain length. If not, use default value supplied.|=
| [[Boolean]] - [[false]] if error occurred or default value has been used, otherwise [[true]] |= Return value


| s2= argument [[params]] [element1, element2,...elementN] |= Syntax
|r1= [[Boolean]] - [[false]] if error occurred or default value has been used, otherwise [[true]]


|p21= argument: [[Anything]] - A usual array of params is expected. If a non-array value is passed, it will be converted to 1 element array |=
|s2= argument [[params]] [element1, element2, ...]
|p22= [element1, element2,...elementN]: [[Array]] - format array|=
 
|p23= elementN: [[String]] or [[Array]]:
|p21= argument: [[Anything]] - a usual array of params is expected. If a non-array argument is passed, it will be converted to 1 element array
<br> [[String]] is the name of a [[private]] variable (must begin with underscore _, e.g. "_myVar")
 
<br> [[Array]] could be one of the following constructs:
|p22= elementN: [[String]] or [[Array]]
* [variableName, defaultValue]
* [[String]]:name of the [[private]] variable (must begin with underscore _, e.g. "_myVar")
* [variableName, defaultValue, expectedDataTypes]
* [[Array]] format [variableName, defaultValue, expectedDataTypes, expectedArrayCount]:
* [variableName, defaultValue, expectedDataTypes, expectedArrayLength]
** variableName: [[String]] - name of a [[private]] variable (must begin with underscore _, e.g. "_myVar")
''variableName'': [[String]] - name of a [[private]] variable (must begin with underscore _, e.g. "_myVar")
** defaultValue: [[Anything]] - default value to return if input element is undefined, of the wrong type or of the wrong size (if array).
<br> ''defaultValue'': [[Anything]] - check if passed value is defined, if not (or [[nil]]), use this value.
** expectedDataTypes: [[Array]] of direct [[:Category: Data Types|Data Types]] - (Optional) checks if passed value is one of listed Data Types. If not, default value is used instead. Empty array [] means every data type is accepted.
<br> ''expectedDataTypes'': [[Array]] of direct [[Data Types]] - check if passed value is of listed [[Data Types]]. If not, use default value supplied. Empty array [] means every data type is ok.
** expectedArrayCount: [[Number]] or [[Array]] - (Optional) a single size or array of sizes. If passed input value is an array, checks that it has a certain number of elements. If not, default value is used instead. Empty array [] means any size is accepted.
<br> ''expectedArrayLength'': [[Number]] - if passed value is array, check that it is of a certain length. If not, use default value supplied.|=
 
| r2 = [[Boolean]] - [[false]] if error occurred or default value has been used, otherwise [[true]] |= Return value
|r2= [[Boolean]] - [[false]] if error occurred or default value has been used, otherwise [[true]]
____________________________________________________________________________________________
 
 
|x1= <sqf>[1, 2, 3] call {
|x1= <code>[1, 2, 3] [[call]] {
private ["_one", "_two", "_three"];
[[private]] ["_one", "_two", "_three"];
_one = _this select 0;
_one = _this [[select]] 0;
_two = _this select 1;
_two = _this [[select]] 1;
_three = _this select 2;
_three = _this [[select]] 2;
// ...
// .....
};
};


// Same as above, only using params
// Same as above, only using params
[1, 2, 3] [[call]] {
[1, 2, 3] call {
[[params]] ["_one", "_two", "_three"];
params ["_one", "_two", "_three"];
// .....
// ...
};</code> |=
};</sqf>


|x2= <code>[123] [[call]] {
|x2= <sqf>[123] call {
[[params]] ["_myvar"];
params ["_myvar"];
};
};


// Below would produce the same result as above
// Below would produce the same result as above
123 [[call]] {
123 call {
[[params]] ["_myvar"];
params ["_myvar"];
};</code> |=
};</sqf>


|x3= <code>[[position]] [[player]] [[params]] ["", "", "_z"];
|x3= <sqf>position player params ["", "", "_z"];
[[if]] (_z > 10) [[then]] {
if (_z > 10) then {
[[hint]] "YOU ARE FLYING!";
hint "YOU ARE FLYING!";
};</code> |=
};</sqf>


|x4= <code>[1, [[nil]], 2] [[params]] ["_var1", "_var2", "_var3"];
|x4= <sqf>[1, nil, 2] params ["_var1", "_var2", "_var3"];
// All 3 variables are made private but only _var1 and _var3 are defined
// All 3 variables are made private but only _var1 and _var3 are defined


[1, [[nil]], 2] [[params]] ["_var1", ["_var2", 23], "_var3"];
[1, nil, 2] params ["_var1", ["_var2", 23], "_var3"];
// All 3 variables are private and defined</code> |=
// All 3 variables are private and defined</sqf>


|x5= <code>[1, 2] [[call]] {
|x5= <sqf>
[[if]] (![[params]] ["_var1", "_var2", ["_var3", [[true]], <nowiki>[</nowiki>[[true]]]]) [[exitWith]] {};
[1, 2] call {
[[hint]] [[str]] [_var1, _var2, _var3];
if (!params ["_var1", "_var2", ["_var3", true, [true]]]) exitWith {
hint str [_var1, _var2, _var3];
};
};
};
// The hint shows [1,2,true]
// The hint shows [1,2,true]
// Script exits, default value was used due to missing value


[1, 2, 3] [[call]] {
[1, 2, 3] call {
[[if]] (![[params]] ["_var1", "_var2", ["_var3", [[true]], <nowiki>[</nowiki>[[true]]]]) [[exitWith]] {};
if (!params ["_var1", "_var2", ["_var3", true, [true]]]) exitWith {
[[hint]] [[str]] [_var1, _var2, _var3];
hint str [_var1, _var2, _var3];
};
};
};
// Error! Type Number, expected BOOL</code> |=
// The hint shows [1,2,true]
// Script exits, default value was used due incorrect value type
</sqf>


|x6= <code>[1, "ok", [1, 2, 3]] [[call]] {
|x6= <sqf>
[[if]] (![[params]] [
[1, "ok", [1, 2, 3]] call {
if (!params [
["_var1", 0, [0]],
["_var1", 0, [0]],
["_var2", "", [""]],
["_var2", "", [""]],
["_var3", [0,0,0], <nowiki>[</nowiki>[], [[objNull]], 0], 3]
["_var3", [0,0,0], [[], objNull, 0], [2,3]]
]) [[exitWith]] {};
]) exitWith {};
[[hint]] "ok";
hint "ok";
};
};
// Passes validation
// Passes validation


[1, 2, [3, 4, 5]] [[call]] {
[1, 2, [3, 4, 5]] call {
[[if]] (![[params]] ["_var1", "_var2", ["_var3", [], <nowiki>[</nowiki>[], [[objNull]], 0], 0]]) [[exitWith]] {};
if (!params ["_var1", "_var2", ["_var3", [], [[], objNull, 0], 0]]) exitWith {};
[[hint]] "ok";
hint "ok";
};
};
// Fails, because passed array is expected to be of 0 length, i.e. empty</code> |=
// Fails, because passed array is expected to be of 0 length, i.e. empty
|x7= <code>[[position]] [[player]] [[params]] ["_x", "_y"];
</sqf>
[[player]] [[setPos]] [_x, _y, 100];</code> |=


|x8= <code>[1, 2, 3, [4, 5, 6]] [[call]] {
|x8= <sqf>[1, 2, 3, [4, 5, 6]] call {
[[params]] ["_one", "_two", "_three"];
params ["_one", "_two", "_three"];
_this [[select]] 3 [[params]] ["_four", "_five", "_six"];
_this select 3 params ["_four", "_five", "_six"];
};</code> |=
};</sqf>


|x9= <code>{
|x9= <sqf>
_x [[params]] ["_group", "_index"];
{
// .....
_x params ["_group", "_index"];
} [[forEach]] [[waypoints]] [[group]] [[player]];
// ...
} forEach waypoints group player;


fn_someFnc = {
fn_someFnc = {
[[params]] ["_position", ["_direction", 0], ["_name", ""]];
params ["_position", ["_direction", 0], ["_name", ""]];
// Extract the x, y, and z from "_position" array:
// Extract the x, y, and z from "_position" array:
_position [[params]] ["_x", "_y", "_z"];
_position params ["_x", "_y", "_z"];
// .....
// ...
};
};


<nowiki>[</nowiki>[[position]] [[player]], [[direction]] [[player]], [[name]] [[player]]] [[call]] fn_someFnc;</code> |=
[position player, direction player, name player] call fn_someFnc;
</sqf>
 
|x10= <sqf>
player addEventHandler ["HitPart", {
_this select 0 params ["_target", "_shooter", "_projectile"];
}];
</sqf>


|seealso= [[param]] [[select]] [[#]] [[_this]] [[isEqualTypeAll]] [[isEqualType]] [[isEqualTypeParams]] [[isEqualTypeArray]] [[isEqualTypeAny]]
}}


|x10= <code>targ [[addEventHandler]] ["HitPart", {
<dl class="command_description">
_this [[select]] 0 [[params]] ["_target", "_shooter", "_projectile"];
}];</code> |=
____________________________________________________________________________________________


| [[select]], [[set]], [[resize]], [[reverse]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[BIS_fnc_param]] |= See also
<dt></dt>
<dd class="notedate">Posted on 2016-11-03 - 04:07 (UTC)</dd>
<dt class="note">[[User:Dedmen|Dedmen]]</dt>
<dd class="note">
With a function only taking one Parameter, it doesn't matter whether the parameter is in an array or not:<br>


Example:
<sqf>1 call {
params [["_number",0, [0]]];
};
or
[1] call {
params [["_number",0, [0]]];
};</sqf>
But when the one Parameter is an array that parameter has to be inside of an array when the function is called<br>
Example:
<sqf>[1,2] call {
params [["_array", [], [[]], 2]];
}; // Fails
[[1,2]] call {
params [["_array", [], [[]], 2]];
}; // Succeeds
</sqf>
</dd>
<dt><dt>
<dd class="notedate">Posted on 2019-07-04 - 16:54 (UTC)</dd>
<dt class="note">[[User:7erra|7erra]]</dt>
<dd class="note">
It is valid to redefine the [[Magic Variables#this|_this]] variable and use [[params]] again like this:<br>
<sqf>[1, 2, [3, 4]] call {
params ["_one", "_two", "_this"];
params ["_three", "_four"];
};</sqf>
</dd>
</dl>
{{Note
|user= AgentRev
|timestamp= 20211101160030
|text= Here's how to validate [[HashMap]] parameters:
<sqf>_myHashMap = createHashMapFromArray [["a",1],["b",2],["c",3]];
[_myHashMap] call {
params [["_theHashMap",createHashMap,[createHashMap]]];
};</sqf>
}}
}}
[[Category:Scripting_Commands_Arma_3]]
[[Category:Arma_3:_New_Scripting_Commands_List]]
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 01:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Parses input argument into array of private variables. When used without argument, as shown in main syntax, internal variable _this, which is usually available inside functions and event handlers, is used as argument.

In addition to simple parsing directly into variables, input can be tested in case it is undefined, of the wrong type or of the wrong size (if array) and substituted if necessary with default values. Since Arma 3 v1.54, onscreen errors are displayed for when the input is of the wrong type or size.
All variables names must start with underscore and be enclosed in quotes: params ["_myVar1", "_myVar2"];
It is a good practice to make your local variables private (through private or params) in order to avoid overwriting a local variable of the same name.
Groups:
VariablesArrays

Syntax

Syntax:
params [element1, element2, ...]
Parameters:
elementN: String or Array
  • String:name of the private variable (must begin with underscore _, e.g. "_myVar")
  • Array format [variableName, defaultValue, expectedDataTypes, expectedArrayCount]:
    • variableName: String - name of a private variable (must begin with underscore _, e.g. "_myVar")
    • defaultValue: Anything - default value to return if input element is undefined, of the wrong type or of the wrong size (if array).
    • expectedDataTypes: Array of direct Data Types - (Optional) checks if passed value is one of listed Data Types. If not, default value is used instead. Empty array [] means every data type is accepted.
    • expectedArrayCount: Number or Array - (Optional) a single size or array of sizes. If passed input value is an array, checks that it has a certain number of elements. If not, default value is used instead. Empty array [] means any size is accepted.
Return Value:
Boolean - false if error occurred or default value has been used, otherwise true

Alternative Syntax

Syntax:
argument params [element1, element2, ...]
Parameters:
argument: Anything - a usual array of params is expected. If a non-array argument is passed, it will be converted to 1 element array
elementN: String or Array
  • String:name of the private variable (must begin with underscore _, e.g. "_myVar")
  • Array format [variableName, defaultValue, expectedDataTypes, expectedArrayCount]:
    • variableName: String - name of a private variable (must begin with underscore _, e.g. "_myVar")
    • defaultValue: Anything - default value to return if input element is undefined, of the wrong type or of the wrong size (if array).
    • expectedDataTypes: Array of direct Data Types - (Optional) checks if passed value is one of listed Data Types. If not, default value is used instead. Empty array [] means every data type is accepted.
    • expectedArrayCount: Number or Array - (Optional) a single size or array of sizes. If passed input value is an array, checks that it has a certain number of elements. If not, default value is used instead. Empty array [] means any size is accepted.
Return Value:
Boolean - false if error occurred or default value has been used, otherwise true

Examples

Example 1:
[1, 2, 3] call { private ["_one", "_two", "_three"]; _one = _this select 0; _two = _this select 1; _three = _this select 2; // ... }; // Same as above, only using params [1, 2, 3] call { params ["_one", "_two", "_three"]; // ... };
Example 2:
[123] call { params ["_myvar"]; }; // Below would produce the same result as above 123 call { params ["_myvar"]; };
Example 3:
position player params ["", "", "_z"]; if (_z > 10) then { hint "YOU ARE FLYING!"; };
Example 4:
[1, nil, 2] params ["_var1", "_var2", "_var3"]; // All 3 variables are made private but only _var1 and _var3 are defined [1, nil, 2] params ["_var1", ["_var2", 23], "_var3"]; // All 3 variables are private and defined
Example 5:
[1, 2] call { if (!params ["_var1", "_var2", ["_var3", true, [true]]]) exitWith { hint str [_var1, _var2, _var3]; }; }; // The hint shows [1,2,true] // Script exits, default value was used due to missing value [1, 2, 3] call { if (!params ["_var1", "_var2", ["_var3", true, [true]]]) exitWith { hint str [_var1, _var2, _var3]; }; }; // The hint shows [1,2,true] // Script exits, default value was used due incorrect value type
Example 6:
[1, "ok", [1, 2, 3]] call { if (!params [ ["_var1", 0, [0]], ["_var2", "", [""]], ["_var3", [0,0,0], [[], objNull, 0], [2,3]] ]) exitWith {}; hint "ok"; }; // Passes validation [1, 2, [3, 4, 5]] call { if (!params ["_var1", "_var2", ["_var3", [], [[], objNull, 0], 0]]) exitWith {}; hint "ok"; }; // Fails, because passed array is expected to be of 0 length, i.e. empty
Example 8:
[1, 2, 3, [4, 5, 6]] call { params ["_one", "_two", "_three"]; _this select 3 params ["_four", "_five", "_six"]; };
Example 9:
{ _x params ["_group", "_index"]; // ... } forEach waypoints group player; fn_someFnc = { params ["_position", ["_direction", 0], ["_name", ""]]; // Extract the x, y, and z from "_position" array: _position params ["_x", "_y", "_z"]; // ... }; [position player, direction player, name player] call fn_someFnc;
Example 10:
player addEventHandler ["HitPart", { _this select 0 params ["_target", "_shooter", "_projectile"]; }];

Additional Information

See also:
param select # _this isEqualTypeAll isEqualType isEqualTypeParams isEqualTypeArray isEqualTypeAny

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2016-11-03 - 04:07 (UTC)
Dedmen
With a function only taking one Parameter, it doesn't matter whether the parameter is in an array or not:
Example:
1 call { params [["_number",0, [0]]]; }; or [1] call { params [["_number",0, [0]]]; };
But when the one Parameter is an array that parameter has to be inside of an array when the function is called
Example:
[1,2] call { params [["_array", [], [[]], 2]]; }; // Fails [[1,2]] call { params [["_array", [], [[]], 2]]; }; // Succeeds
Posted on 2019-07-04 - 16:54 (UTC)
7erra
It is valid to redefine the _this variable and use params again like this:
[1, 2, [3, 4]] call { params ["_one", "_two", "_this"]; params ["_three", "_four"]; };
AgentRev - c
Posted on Nov 01, 2021 - 16:00 (UTC)
Here's how to validate HashMap parameters:
_myHashMap = createHashMapFromArray [["a",1],["b",2],["c",3]]; [_myHashMap] call { params [["_theHashMap",createHashMap,[createHashMap]]]; };