setBehaviour: Difference between revisions

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|x1= <code>_group1 [[setBehaviour]] "SAFE";</code>
|x1= <code>_group1 [[setBehaviour]] "SAFE";</code>


|seealso= [[setCombatBehaviour]] [[combatBehaviour]] [[AIBehaviour]] [[behaviour]],[[setBehaviourStrong]] [[setWaypointBehaviour]] [[combatMode]] [[setCombatMode]] [[skill]], [[setSkill]], [[Arma 3 AI Skill]]
|seealso= [[setCombatBehaviour]] [[combatBehaviour]] [[AIBehaviour]] [[behaviour]],[[setBehaviourStrong]] [[setWaypointBehaviour]] [[combatMode]] [[setCombatMode]] [[skill]] [[setSkill]], [[Arma 3 AI Skill]]
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Revision as of 19:12, 20 January 2022

Hover & click on the images for description

Description

Description:
Sets individual unit behaviour on every unit in a group.
This command doesn't set AI Group behaviour, see setCombatBehaviour or setBehaviourStrong for this.
See AI Behaviour for details of the effect of this command on AI units.
Groups:
Groups

Syntax

Syntax:
groupOrUnit setBehaviour behaviour
Parameters:
groupOrUnit : Group or Object - Unit or a group
behaviour: String - Can be one of:
  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH"
Return Value:
Nothing

Examples

Example 1:
_group1 setBehaviour "SAFE";

Additional Information

See also:
setCombatBehaviour combatBehaviour AIBehaviour behavioursetBehaviourStrong setWaypointBehaviour combatMode setCombatMode skill setSkillArma 3 AI Skill

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
=\SNKMAN/=
Warning! Since ArmA v.1.14 the command setBehaviour "COMBAT" do not work correctly any loger. Units ( Groups ) which are using this behaviour and then get a move order, will not move to the given position.
MadRussian
Although setBehaviour can be called on an individual unit, the entire group will be affected.
MulleDK13
If setting a behaviour on an individual unit is required, it can be achieved by creating a temporary group, use joinSilent to make the individual unit belong to that group, then change his behaviour, use joinSilent into the original group, then delete the temporary group.