|
| override void | DisplayStartDraw (IEntity owner) |
| |
| override void | DisplayControlledEntityChanged (IEntity from, IEntity to) |
| |
| override void | UpdateEffect (float timeSlice) |
| | Called every frame from SCR_ScreenEffectsManager.
|
| |
| void | SettingsChanged () |
| | Called when any settings are changed in the settings menu, upon DisplayStartDraw() Called from SCR_ScreenEffectsManager.
|
| |
| override void | DisplayUpdate (IEntity owner, float timeSlice) |
| |
| void | SetEnabled (bool isEnabled) |
| |
| override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| | Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
|
| |
| SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
| |
| SCR_InfoDisplayInvoker | GetOnStart () |
| |
| SCR_InfoDisplayInvoker | GetOnStop () |
| |
| IEntity | GetOwnerEntity () |
| |
| Widget | GetContentWidget () |
| |
| string | GetContentWidgetName () |
| |
| void | SetRootWidget (notnull Widget root) |
| |
| void | SetContentWidget (notnull Widget content) |
| |
| bool | IsShown () |
| |
| Widget | GetRootWidget () |
| |
| bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| | Get width and height of the InfoDisplay element, optionally with safezones adjustments.
|
| |
| bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| | Get width and height of the InfoDisplay element, optionally with safezones adjustments.
|
| |
| void | RegisterToHudManager () |
| |
| proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
| |
| proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
| |
|
| void | OnDamage (BaseDamageContext damageContext) |
| |
| override void | DisplayOnSuspended () |
| | Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM.
|
| |
| override void | DisplayOnResumed () |
| |
| void | MomentaryDamageEffect (float timeslice) |
| |
| override void | ClearEffects () |
| | Automatically called upon DisplayStartDraw() and DisplayStopDraw() from SCR_ScreenEffectsManager Due to many screeneffects listening to invokers, ClearEffects() is often called manually OnControlledEntityChanged()
|
| |
| void | UpdateEffectVisibility (notnull ImageWidget effectWidget) |
| | The widget will be made visible or hidden based on its opacity.
|
| |
| void | AnimateEffectVisibility (notnull ImageWidget effectWidget, float opacity, float alpha, float opacitySpeed=1.0, float alphaSpeed=1.0, bool updateVisibility=true) |
| |
| void | ShowSingleEffect (notnull ImageWidget effectWidget) |
| |
| void | HideSingleEffect (notnull ImageWidget effectWidget) |
| |
| bool | DisplayStartDrawInit (IEntity owner) |
| |
| void | DisplayStopDraw (IEntity owner) |
| |
| void | DisplayInit (IEntity owner) |
| |
| void | DisplayConsciousnessChanged (bool conscious, bool init=false) |
| |
| void | InitializeInterfaceSettings () |
| |
| void | OnSettingsChanged () |
| |
| void | OnShownFinished (Widget w, float targetOpacity, WidgetAnimationOpacity anim=null) |
| |
| void | AdaptiveOpacity_Update (float opacity, float sceneBrightness, bool init=false) |
| |