CT_XLISTBOX

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Introduction

Sideways listbox with only one entry visible at a time. More similar to CT_COMBO. This control should probably not be used at all because of its poor usability. The user has to click through all entries to find the correct one. Use CT_TOOLBOX, CT_COMBO or CT_LISTBOX instead.

Related commands & functions

Related User Interface Eventhandlers

Alphabetical Order

TokenNames common to most controls, such as x, y, w, h, text, idc... can be found here.
Not all of the listed attributes might have an effect nor might the list be complete. All attributes were gathered with this config crawler.
#define CT_XLISTBOX 42


A

arrowEmpty

Type
String
Description
n/a
arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa";


arrowFull

Type
String
Description
n/a
arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa";


B

border

Type
String
Description
n/a
border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa";


C

color

Type
Array
Description
n/a
color[] = {1,1,1,0.6};


colorActive

Type
Array
Description
n/a
colorActive[] = {1,1,1,1};


colorPicture

Type
Array
Description
n/a
colorPicture[] = {1,1,1,1};


colorPictureDisabled

Type
Array
Description
n/a
colorPictureDisabled[] = {1,1,1,0.25};


colorPictureRight

Type
Array
Description
n/a
colorPictureRight[] = {1,1,1,1};


colorPictureRightDisabled

Type
Array
Description
n/a
colorPictureRightDisabled[] = {1,1,1,0.25};


colorPictureRightSelected

Type
Array
Description
n/a
colorPictureRightSelected[] = {1,1,1,1};


colorPictureSelected

Type
Array
Description
n/a
colorPictureSelected[] = {1,1,1,1};


colorSelect

Type
Array
Description
n/a
colorSelect[] = {0.95,0.95,0.95,1};


cycle

Type
Number
Description
n/a
cycle = 1;


I

Items

Type
Class
Description
List of default items. Supports most Listbox commands as a config entry.
class Items
{
	class Item0
	{
		text = "LOL";
		picture = "\a3\Ui_f\data\Map\Markers\Military\warning_CA.paa";
		color[] = {1,0,1,1};
		colorPicture[] = {0,1,1,1};
		data = "WTF";
		value = 42;
		default = 0;
	};
	class AnotherItem
	{
		text = "O RLY";
		default = 1;
	};
};


S

soundSelect

Type
Array
Description
n/a
soundSelect[] = {"\A3\ui_f\data\sound\RscListbox\soundSelect",0.09,1};



Default Classes

Arma 3
AddOns: Classes need to be initialised first with class SomeClass;
Missions: Since Arma 3 v2.02 one can use import SomeClass; to initialise a class. In older versions, use "Default" call BIS_fnc_exportGUIBaseClasses; and paste the result into the description.ext.

RscXListBox

class RscXListBox
{
	deletable = 0;
	fade = 0;
	idc = -1;
	type = CT_XLISTBOX;
	x = 0.1;
	y = 0.1;
	color[] = {1,1,1,0.6};
	colorActive[] = {1,1,1,1};
	colorDisabled[] = {1,1,1,0.25};
	colorSelect[] = {0.95,0.95,0.95,1};
	colorText[] = {1,1,1,1};
	soundSelect[] =
	{
		"\A3\ui_f\data\sound\RscListbox\soundSelect",
		0.09,
		1
	};
	colorPicture[] = {1,1,1,1};
	colorPictureSelected[] = {1,1,1,1};
	colorPictureDisabled[] = {1,1,1,0.25};
	colorPictureRight[] = {1,1,1,1};
	colorPictureRightSelected[] = {1,1,1,1};
	colorPictureRightDisabled[] = {1,1,1,0.25};
	tooltipColorText[] = {1,1,1,1};
	tooltipColorBox[] = {1,1,1,1};
	tooltipColorShade[] = {0,0,0,0.65};
	style = ST_CENTER + LB_TEXTURES + SL_HORZ;
	shadow = 2;
	arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa";
	arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa";
	border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa";
	w = 0.14706;
	h = 0.039216;
	font = "RobotoCondensed";
	sizeEx = GUI_TEXT_SIZE_MEDIUM;
};

Other examples

class _CT_XLISTBOX
{
  access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified)
  idc = CT_XLISTBOX; // Control identification (without it, the control won't be displayed)
  type = CT_XLISTBOX; // Type is 42
  style = SL_HORZ + ST_CENTER + LB_TEXTURES; // Style
  default = 0; // Control selected by default (only one within a display can be used)
  blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect.

  x = 12 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
  y = 17 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
  w = 10 * GUI_GRID_CENTER_W; // Width
  h = 1 * GUI_GRID_CENTER_H; // Height

  color[] = {1,1,1,1}; // Arrow color
  colorActive[] = {1,0.5,0,1}; // Selected arrow color

  sizeEx = GUI_GRID_CENTER_H; // Text size
  font = GUI_FONT_NORMAL; // Font from CfgFontFamilies
  shadow = 0; // Shadow (0 - none, 1 - N/A, 2 - black outline)
  colorText[] = {1,1,1,1}; // Text color
  colorSelect[] = {1,0.5,0,1}; // Selected text color
  colorDisabled[] = {1,1,1,0.5}; // Disabled text color

  tooltip = "CT_XLISTBOX"; // Tooltip text
  tooltipColorShade[] = {0,0,0,1}; // Tooltip background color
  tooltipColorText[] = {1,1,1,1}; // Tooltip text color
  tooltipColorBox[] = {1,1,1,1}; // Tooltip frame color

  arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa"; // Arrow
  arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa"; // Arrow when clicked on
  border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa"; // Fill texture

  soundSelect[] = {"\A3\ui_f\data\sound\RscListbox\soundSelect",0.09,1}; // Sound played when an item is selected

  onCanDestroy = "systemChat str ['onCanDestroy',_this]; true";
  onDestroy = "systemChat str ['onDestroy',_this]; false";
  onSetFocus = "systemChat str ['onSetFocus',_this]; false";
  onKillFocus = "systemChat str ['onKillFocus',_this]; false";
  onKeyDown = "systemChat str ['onKeyDown',_this]; false";
  onKeyUp = "systemChat str ['onKeyUp',_this]; false";
  onMouseButtonDown = "systemChat str ['onMouseButtonDown',_this]; false";
  onMouseButtonUp = "systemChat str ['onMouseButtonUp',_this]; false";
  onMouseButtonClick = "systemChat str ['onMouseButtonClick',_this]; false";
  onMouseButtonDblClick = "systemChat str ['onMouseButtonDblClick',_this]; false";
  onMouseZChanged = "systemChat str ['onMouseZChanged',_this]; false";
  onMouseMoving = "";
  onMouseHolding = "";

  onLBSelChanged = "systemChat str ['onLBSelChanged',_this]; false";
  onLBDblClick = "systemChat str ['onLBDblClick',_this]; false";
};