Can Fly
get forcedCanFly(): YForcedBool;
set forcedCanFly(value: YForcedBool);
Availability
Client, Server
Description
Allows to get / set whenever a character has the flying ability. Force true / false will override current flight state. Default will return the state before this instruction was used. So if player had flight granted by a potion, he will retain it.
Can Fly
get canFly(): boolean;
Availability
Client, Server
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