Tile Availability - Client – Ylands
Jump to navigation
Jump to search
- Ylands:Tile - YEntity - Hit Points
- Ylands:Tile - YCharacter - Controlled Entity
- Ylands:Tile - String - Character At
- Ylands:Tile - String - Concatenate
- Ylands:Tile - String - Starts With
- Ylands:Tile - String - Ends With
- Ylands:Tile - String - Includes
- Ylands:Tile - String - Index Of
- Ylands:Tile - String - Last Index Of
- Ylands:Tile - String - Substring
- Ylands:Tile - String - Substring
- Ylands:Tile - String - Substring
- Ylands:Tile - YLogic - Name
- Ylands:Tile - YEntity - Name
- Ylands:Tile - YCharacter - Can Fly
- Ylands:Tile - Math - Round
- Ylands:Tile - Math - Power
- Ylands:Tile - Math - Square Root
- Ylands:Tile - Math - Absolute
- Ylands:Tile - Math - Ceil
- Ylands:Tile - Math - Floor
- Ylands:Tile - Math - Sin
- Ylands:Tile - Math - Cos
- Ylands:Tile - Math - Asin To Radians
- Ylands:Tile - Math - Acos To Radians
- Ylands:Tile - Math - Log
- Ylands:Tile - Math - Exp
- Ylands:Tile - Math - Random 0-1
- Ylands:Tile - Math - Min
- Ylands:Tile - Math - Max
- Ylands:Tile - YEntity - Position
- Ylands:Tile - YEntity - Rotation
- Ylands:Tile - YEntity - Transform Position
- Ylands:Tile - YEntity - Transform Rotation
- Ylands:Tile - YVector3 - Lerp
- Ylands:Tile - YVector3 - Angle
- Ylands:Tile - YVector3 - Cross
- Ylands:Tile - YVector3 - Distance
- Ylands:Tile - YVector3 - Dot
- Ylands:Tile - YVector3 - Min
- Ylands:Tile - YVector3 - Max
- Ylands:Tile - YVector3 - Move Towards
- Ylands:Tile - YVector3 - Normalize
- Ylands:Tile - YVector3 - Project
- Ylands:Tile - YVector3 - Scale
- Ylands:Tile - YEntity - Get Storage
- Ylands:Tile - YCharacter - Inventory
- Ylands:Tile - YCharacter - Equipment
- Ylands:Tile - YCharacter - Can Fly
- Ylands:Tile - Array - Get
- Ylands:Tile - Array - Set
- Ylands:Tile - Array - Length
- Ylands:Tile - Array - Index Of
- Ylands:Tile - Array - Remove Last
- Ylands:Tile - Array - Add Last
- Ylands:Tile - Array - Remove First
- Ylands:Tile - Array - Add First
- Ylands:Tile - Array - Clone
- Ylands:Tile - Array - Remove At
- Ylands:Tile - YEntity - Is
- Ylands:Tile - YEntity - Type
- Ylands:Tile - YMath - Sin
- Ylands:Tile - YMath - Asin To Degrees
- Ylands:Tile - YMath - Cos
- Ylands:Tile - YMath - Acos To Degrees
- Ylands:Tile - YMath - Random
- Ylands:Tile - YMath - Clamp 0-1
- Ylands:Tile - YMath - Clamp
- Ylands:Tile - YArray - Get Random Object
- Ylands:Tile - YVehicle - Velocity
- Ylands:Tile - YVehicle - Engines
- Ylands:Tile - YCharacter - Can Respawn
- Ylands:Tile - YCharacter - Respawn Point
- Ylands:Tile - YCharacter - Respawn Count
- Ylands:Tile - YCharacter - Active Item
- Ylands:Tile - YEntity - Is Entity
- Ylands:Tile - YVector3 - X
- Ylands:Tile - YVector3 - Y
- Ylands:Tile - YVector3 - Z
- Ylands:Tile - YColor - Red
- Ylands:Tile - YColor - Green
- Ylands:Tile - YColor - Blue
- Ylands:Tile - YTime - Call Delayed
- Ylands:Tile - YTime - Call Delayed
- Ylands:Tile - YVector3 - Vector
- Ylands:Tile - YCharacter - Velocity
- Ylands:Tile - YEntity - Indestructible
- Ylands:Tile - YColor - Alpha
- Ylands:Tile - YCharacter - Can Trade
- Ylands:Tile - To Number
- Ylands:Tile - YEnergy - Is Energy Port Connected
- Ylands:Tile - YDebug - Debug Mode
- Ylands:Tile - YEntity - Description
- Ylands:Tile - YEntity - Max Hit Points
- Ylands:Tile - YEntity - Get Resistance
- Ylands:Tile - Array - Slice
- Ylands:Tile - YArray - Order By As Numbers
- Ylands:Tile - YArray - Order By Descending As Numbers
- Ylands:Tile - Array - Join
- Ylands:Tile - Array - Fill
- Ylands:Tile - Array - Includes
- Ylands:Tile - Array - Last Index Of
- Ylands:Tile - Array - Reverse
- Ylands:Tile - Array - To String
- Ylands:Tile - YVector3 - Random Point On Unit Sphere
- Ylands:Tile - YVector3 - Random Point In Unit Sphere
- Ylands:Tile - YVector3 - Random Point In Unit Circle
- Ylands:Tile - YVector3 - Random Rotation
- Ylands:Tile - YVector3 - Get Look Rotation
- Ylands:Tile - YCharacter - Default Hit Point Regeneration
- Ylands:Tile - YColor - Color
- Ylands:Tile - YColor - Lerp
- Ylands:Tile - YVector3 - Inverse Rotation
- Ylands:Tile - YVector3 - Rotate Vector
- Ylands:Tile - YVector3 - Rotate Rotation
- Ylands:Tile - YVehicle - Driver
- Ylands:Tile - YAnimal - Get Domestication Level
- Ylands:Tile - YMath - Tan
- Ylands:Tile - YMath - Atan To Degrees
- Ylands:Tile - Math - Tan
- Ylands:Tile - Math - Atan To Radians
- Ylands:Tile - YEntity - Is
- Ylands:Tile - YUiText - Text
- Ylands:Tile - YUiWidget - Enabled
- Ylands:Tile - YUiButton - Interactable
- Ylands:Tile - YUiInputField - Interactable
- Ylands:Tile - YUiInputField - Text
- Ylands:Tile - YUiWidget - Children Count
- Ylands:Tile - YUiWidget - Get Child
- Ylands:Tile - YUiWidget - Get First Child By Name
- Ylands:Tile - YUiImage - Fill Amount
- Ylands:Tile - YUiImage - Image
- Ylands:Tile - YUiButton - Image
- Ylands:Tile - YUiImage - Color
- Ylands:Tile - YUiText - Color
- Ylands:Tile - String - Last Index Of
- Ylands:Tile - String - Length
- Ylands:Tile - String - Trim
- Ylands:Tile - String - Replace
- Ylands:Tile - String - Split
- Ylands:Tile - YEntity - Health Bar Visiblity
- Ylands:Tile - YPhysics - Raycast
- Ylands:Tile - YPhysics - Raycast Terrain
- Ylands:Tile - Array - Sort
- Ylands:Tile - Array - Add Last
- Ylands:Tile - Array - Get
- Ylands:Tile - Array - Set
- Ylands:Tile - YEntityType - To Entity Type
- Ylands:Tile - YArray - Clear
- Ylands:Tile - YArray - Shuffle
- Ylands:Tile - YArray - Remove
- Ylands:Tile - YArray - Remove At
- Ylands:Tile - Is Not A Number
- Ylands:Tile - YPhysics - Overlap Sphere
- Ylands:Tile - YPhysics - Overlap Sphere Non Alloc
- Ylands:Tile - YPhysics - Overlap Block
- Ylands:Tile - YPhysics - Overlap Block Non Alloc
- Ylands:Tile - YPhysics - Overlap Capsule
- Ylands:Tile - YPhysics - Overlap Capsule Non Alloc
- Ylands:Tile - YLocalPlayer - Get Local Player
- Ylands:Tile - YItem - Is Item
- Ylands:Tile - YMeleeWeapon - Get Attack Type Multiplier Of Melee Weapon
- Ylands:Tile - Array - Remove Last
- Ylands:Tile - Array - Remove First
- Ylands:Tile - Array - Add First
- Ylands:Tile - YItem - Get Movement Bonus
- Ylands:Tile - YLocalPlayer - Get Primary Horizontal Input
- Ylands:Tile - YLocalPlayer - Get Primary Vertical Input
- Ylands:Tile - YImageLibrary - Get Image
- Ylands:Tile - String - To Lower Case
- Ylands:Tile - String - To Upper Case
- Ylands:Tile - YUiWidget - Position X
- Ylands:Tile - YUiWidget - Position Y
- Ylands:Tile - YUiWidget - Width
- Ylands:Tile - YUiWidget - Height
- Ylands:Tile - YUiWidget - Rotation
- Ylands:Tile - YUiImage - Flip Image Horizontally
- Ylands:Tile - YUiImage - Flip Image Vertically
- Ylands:Tile - YDebug - Write To Local Console
- Ylands:Tile - YController - Velocity
- Ylands:Tile - YController - Orientation
- Ylands:Tile - YVector3 - Magnitude
- Ylands:Tile - YVector3 - Squared Magnitude
- Ylands:Tile - YController - Is Grounded
- Ylands:Tile - YVector3 - Clone
- Ylands:Tile - YColor - Clone
- Ylands:Tile - YVector3 - From To Rotation
- Ylands:Tile - YVector3 - Lerp Rotation
- Ylands:Tile - YVector3 - Slerp Rotation
- Ylands:Tile - YVector3 - Rotation Towards
- Ylands:Tile - YVector3 - Rotation Angle
- Ylands:Tile - YVector3 - Rotation Angle Axis
- Ylands:Tile - YEntity - Get Color
- Ylands:Tile - YEntity - Is Colorable
- Ylands:Tile - YWorld - Get Entity
- Ylands:Tile - YWorld - Get Logic
- Ylands:Tile - YWeather - Get
- Ylands:Tile - YCharacterAction - Get
- Ylands:Tile - YInputAction - Get
- Ylands:Tile - YSound - Get
- Ylands:Tile - YParticle - Get
- Ylands:Tile - YEmote - Get
- Ylands:Tile - YImage - Get
- Ylands:Tile - YTag - Get
- Ylands:Tile - YCodexPage - Get
- Ylands:Tile - YAnimationBone - Get
- Ylands:Tile - YVoxel - Get
- Ylands:Tile - YAir - Get Max Air
- Ylands:Tile - YAir - Get Remaining Air
- Ylands:Tile - YAnimal - Get Domesticated By
- Ylands:Tile - YContainer - Get Container Items
- Ylands:Tile - YChargeable - Get Current Charge
- Ylands:Tile - YWeapon - Get Min Damage
- Ylands:Tile - YWeapon - Get Max Damage
- Ylands:Tile - YWeapon - Get Damage Multiplier
- Ylands:Tile - YWeapon - Get Damage Type
- Ylands:Tile - YEnergy - Get Port Count
- Ylands:Tile - YEnergy - Get Generated Energy
- Ylands:Tile - YEnergy - Get Used Energy
- Ylands:Tile - YEnergy - Get Required Energy
- Ylands:Tile - YExplosive - Get Explosive Damage
- Ylands:Tile - YExplosive - Get Explosive Radius
- Ylands:Tile - YExplosive - Get Explosive Seconds To Explode
- Ylands:Tile - YFirearm - Get Magazine Size
- Ylands:Tile - YFirearm - Get Loaded Ammo
- Ylands:Tile - YUnit - Is Stunned
- Ylands:Tile - YLock - Get Lock Cylinder Id
- Ylands:Tile - YMeleeWeapon - Get Melee Attack Effect
- Ylands:Tile - YTextEntity - Get Written Text
- Ylands:Tile - YItem - Get Stack Count
- Ylands:Tile - YItem - Is Pickable
- Ylands:Tile - YItem - Get Price
- Ylands:Tile - YItem - Is Tradeable
- Ylands:Tile - YQuaternion - Cloned
- Ylands:Tile - YEntity - Quaternion
- Ylands:Tile - YArray - Remove
- Ylands:Tile - YArray - New Array
- Ylands:Tile - YSkill - Enter Modal Skill
- Ylands:Tile - YSkill - Exit Modal Skill
- Ylands:Tile - YSkill - Init Skill
- Ylands:Tile - YSkill - Finish Skill
- Ylands:Tile - YUiCustom - Get Widget
- Ylands:Tile - YLocalPlayer - Get Secondary Horizontal Input
- Ylands:Tile - YLocalPlayer - Get Secondary Vertical Input
- Ylands:Tile - YLocalPlayer - Get Mouse X
- Ylands:Tile - YLocalPlayer - Get Mouse Y
- Ylands:Tile - YLocalPlayer - Get Mouse Button State
- Ylands:Tile - YLocalPlayer - Get Screen Width
- Ylands:Tile - YLocalPlayer - Get Screen Height
- Ylands:Tile - YLocalPlayer - Get Camera Position
- Ylands:Tile - YLocalPlayer - Get Camera Rotation
- Ylands:Tile - YLocalPlayer - Get Camera Ray Origin
- Ylands:Tile - YLocalPlayer - Get Camera Ray Direction
- Ylands:Tile - YLocalPlayer - World Position To Screen X
- Ylands:Tile - YLocalPlayer - World Position To Screen Y
- Ylands:Tile - YLocalPlayer - Get Screen To Custom Ui Resolution Ratio
- Ylands:Tile - YGameSession - Send Message To Server
- Ylands:Tile - YResource - Get Resource Value
- Ylands:Tile - YResource - Get Maximum Resource Value
- Ylands:Tile - YResource - Get Automatic Resource Regeneration
- Ylands:Tile - YResource - Has Resource
- Ylands:Tile - YResource - Get Active Resources
- Ylands:Tile - YSkill - Get Current Cooldown
- Ylands:Tile - YSkill - Get Resource Cost
- Ylands:Tile - YSkill - Cooldown
- Ylands:Tile - YSkill - Used Resources
- Ylands:Tile - YSkill - Get State
- Ylands:Tile - YSkill - Get Active Modal Skill
- Ylands:Tile - YHeat - Get Heat
- Ylands:Tile - YHeat - Get Heat Rate
- Ylands:Tile - YHeat - Get Max Heat
- Ylands:Tile - YHeat - Get Overheat Duration
- Ylands:Tile - YHeat - Get Cooldown Rate When Inactive
- Ylands:Tile - YHeat - Get Cooldown Rate When On Standby
- Ylands:Tile - YLocalPlayer - Get Mouse Scroll Delta
- Ylands:Tile - YLocalPlayer - Is Mouse Over Ui
- Ylands:Tile - YLocalPlayer - Get Touch Count
- Ylands:Tile - YLocalPlayer - Get Touch
- Ylands:Tile - YTouch - Touch Id
- Ylands:Tile - YTouch - Touch Phase
- Ylands:Tile - YTouch - Position X
- Ylands:Tile - YTouch - Position Y
- Ylands:Tile - YUiCustomHud - Show
- Ylands:Tile - YLocalPlayer - Is Character Panel Opened
- Ylands:Tile - YLocalPlayer - Close Character Panel
- Ylands:Tile - YEdu - Open Live Scripting Canvas
- Ylands:Tile - YEdu - Close Live Scripting Canvas
- Ylands:Tile - YGame - Game Name
- Ylands:Tile - YGame - Game Description
- Ylands:Tile - YVector3 - Reflect
- Ylands:Tile - YGameLogicType - To Game Logic Type
- Ylands:Tile - YLogic - Type
- Ylands:Tile - YEnum - Enum To Array
- Ylands:Tile - YScriptTileType - Get
- Ylands:Tile - YPreviewObject - Create Preview Object
- Ylands:Tile - YPreviewObject - Position
- Ylands:Tile - YPreviewObject - Rotation
- Ylands:Tile - YPreviewObject - Transform Position
- Ylands:Tile - YPreviewObject - Transform Rotation
- Ylands:Tile - YPhysics - Raycast Plane
- Ylands:Tile - YEdu - Set Playback Button
- Ylands:Tile - YEdu - Show Advisor Notification
- Ylands:Tile - YEdu - Get Step State
- Ylands:Tile - YEdu - Set Step State
- Ylands:Tile - YEdu - Get Step Count
- Ylands:Tile - YGroup - Position
- Ylands:Tile - YGroup - Rotation
- Ylands:Tile - YObject - Position
- Ylands:Tile - YObject - Rotation
- Ylands:Tile - YPreviewObject - Spawn Object On Tool Confirm
- Ylands:Tile - YEntity - Interactable