Tile Availability - Client
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- Tile - YEntity - Hit Points
- Tile - YCharacter - Controlled Entity
- Tile - String - Character At
- Tile - String - Concatenate
- Tile - String - Starts With
- Tile - String - Ends With
- Tile - String - Includes
- Tile - String - Index Of
- Tile - String - Last Index Of
- Tile - String - Substring
- Tile - String - Substring
- Tile - String - Substring
- Tile - YLogic - Name
- Tile - YEntity - Name
- Tile - YCharacter - Can Fly
- Tile - Math - Round
- Tile - Math - Power
- Tile - Math - Square Root
- Tile - Math - Absolute
- Tile - Math - Ceil
- Tile - Math - Floor
- Tile - Math - Sin
- Tile - Math - Cos
- Tile - Math - Asin To Radians
- Tile - Math - Acos To Radians
- Tile - Math - Log
- Tile - Math - Exp
- Tile - Math - Random 0-1
- Tile - Math - Min
- Tile - Math - Max
- Tile - YEntity - Position
- Tile - YEntity - Rotation
- Tile - YEntity - Transform Position
- Tile - YEntity - Transform Rotation
- Tile - YVector3 - Lerp
- Tile - YVector3 - Angle
- Tile - YVector3 - Cross
- Tile - YVector3 - Distance
- Tile - YVector3 - Dot
- Tile - YVector3 - Min
- Tile - YVector3 - Max
- Tile - YVector3 - Move Towards
- Tile - YVector3 - Normalize
- Tile - YVector3 - Project
- Tile - YVector3 - Scale
- Tile - YEntity - Get Storage
- Tile - YCharacter - Inventory
- Tile - YCharacter - Equipment
- Tile - YCharacter - Can Fly
- Tile - Array - Get
- Tile - Array - Set
- Tile - Array - Length
- Tile - Array - Index Of
- Tile - Array - Remove Last
- Tile - Array - Add Last
- Tile - Array - Remove First
- Tile - Array - Add First
- Tile - Array - Clone
- Tile - Array - Remove At
- Tile - YEntity - Is
- Tile - YEntity - Type
- Tile - YMath - Sin
- Tile - YMath - Asin To Degrees
- Tile - YMath - Cos
- Tile - YMath - Acos To Degrees
- Tile - YMath - Random
- Tile - YMath - Clamp 0-1
- Tile - YMath - Clamp
- Tile - YArray - Get Random Object
- Tile - YVehicle - Velocity
- Tile - YVehicle - Engines
- Tile - YCharacter - Can Respawn
- Tile - YCharacter - Respawn Point
- Tile - YCharacter - Respawn Count
- Tile - YCharacter - Active Item
- Tile - YEntity - Is Entity
- Tile - YVector3 - X
- Tile - YVector3 - Y
- Tile - YVector3 - Z
- Tile - YColor - Red
- Tile - YColor - Green
- Tile - YColor - Blue
- Tile - YTime - Call Delayed
- Tile - YTime - Call Delayed
- Tile - YVector3 - Vector
- Tile - YCharacter - Velocity
- Tile - YEntity - Indestructible
- Tile - YColor - Alpha
- Tile - YCharacter - Can Trade
- Tile - To Number
- Tile - YEnergy - Is Energy Port Connected
- Tile - YDebug - Debug Mode
- Tile - YEntity - Description
- Tile - YEntity - Max Hit Points
- Tile - YEntity - Get Resistance
- Tile - Array - Slice
- Tile - YArray - Order By As Numbers
- Tile - YArray - Order By Descending As Numbers
- Tile - Array - Join
- Tile - Array - Fill
- Tile - Array - Includes
- Tile - Array - Last Index Of
- Tile - Array - Reverse
- Tile - Array - To String
- Tile - YVector3 - Random Point On Unit Sphere
- Tile - YVector3 - Random Point In Unit Sphere
- Tile - YVector3 - Random Point In Unit Circle
- Tile - YVector3 - Random Rotation
- Tile - YVector3 - Get Look Rotation
- Tile - YCharacter - Default Hit Point Regeneration
- Tile - YColor - Color
- Tile - YColor - Lerp
- Tile - YVector3 - Inverse Rotation
- Tile - YVector3 - Rotate Vector
- Tile - YVector3 - Rotate Rotation
- Tile - YVehicle - Driver
- Tile - YAnimal - Get Domestication Level
- Tile - YMath - Tan
- Tile - YMath - Atan To Degrees
- Tile - Math - Tan
- Tile - Math - Atan To Radians
- Tile - YEntity - Is
- Tile - YUiText - Text
- Tile - YUiWidget - Enabled
- Tile - YUiButton - Interactable
- Tile - YUiInputField - Interactable
- Tile - YUiInputField - Text
- Tile - YUiWidget - Children Count
- Tile - YUiWidget - Get Child
- Tile - YUiWidget - Get First Child By Name
- Tile - YUiImage - Fill Amount
- Tile - YUiImage - Image
- Tile - YUiButton - Image
- Tile - YUiImage - Color
- Tile - YUiText - Color
- Tile - String - Last Index Of
- Tile - String - Length
- Tile - String - Trim
- Tile - String - Replace
- Tile - String - Split
- Tile - YEntity - Health Bar Visiblity
- Tile - YPhysics - Raycast
- Tile - YPhysics - Raycast Terrain
- Tile - Array - Sort
- Tile - Array - Add Last
- Tile - Array - Get
- Tile - Array - Set
- Tile - YEntityType - To Entity Type
- Tile - YArray - Clear
- Tile - YArray - Shuffle
- Tile - YArray - Remove
- Tile - YArray - Remove At
- Tile - Is Not A Number
- Tile - YPhysics - Overlap Sphere
- Tile - YPhysics - Overlap Sphere Non Alloc
- Tile - YPhysics - Overlap Block
- Tile - YPhysics - Overlap Block Non Alloc
- Tile - YPhysics - Overlap Capsule
- Tile - YPhysics - Overlap Capsule Non Alloc
- Tile - YLocalPlayer - Get Local Player
- Tile - YItem - Is Item
- Tile - YMeleeWeapon - Get Attack Type Multiplier Of Melee Weapon
- Tile - Array - Remove Last
- Tile - Array - Remove First
- Tile - Array - Add First
- Tile - YItem - Get Movement Bonus
- Tile - YLocalPlayer - Get Primary Horizontal Input
- Tile - YLocalPlayer - Get Primary Vertical Input
- Tile - YImageLibrary - Get Image
- Tile - String - To Lower Case
- Tile - String - To Upper Case
- Tile - YUiWidget - Position X
- Tile - YUiWidget - Position Y
- Tile - YUiWidget - Width
- Tile - YUiWidget - Height
- Tile - YUiWidget - Rotation
- Tile - YUiImage - Flip Image Horizontally
- Tile - YUiImage - Flip Image Vertically
- Tile - YDebug - Write To Local Console
- Tile - YController - Velocity
- Tile - YController - Orientation
- Tile - YVector3 - Magnitude
- Tile - YVector3 - Squared Magnitude
- Tile - YController - Is Grounded
- Tile - YVector3 - Clone
- Tile - YColor - Clone
- Tile - YVector3 - From To Rotation
- Tile - YVector3 - Lerp Rotation
- Tile - YVector3 - Slerp Rotation
- Tile - YVector3 - Rotation Towards
- Tile - YVector3 - Rotation Angle
- Tile - YVector3 - Rotation Angle Axis
- Tile - YEntity - Get Color
- Tile - YEntity - Is Colorable
- Tile - YWorld - Get Entity
- Tile - YWorld - Get Logic
- Tile - YWeather - Get
- Tile - YCharacterAction - Get
- Tile - YInputAction - Get
- Tile - YSound - Get
- Tile - YParticle - Get
- Tile - YEmote - Get
- Tile - YImage - Get
- Tile - YTag - Get
- Tile - YCodexPage - Get
- Tile - YAnimationBone - Get
- Tile - YVoxel - Get
- Tile - YAir - Get Max Air
- Tile - YAir - Get Remaining Air
- Tile - YAnimal - Get Domesticated By
- Tile - YContainer - Get Container Items
- Tile - YChargeable - Get Current Charge
- Tile - YWeapon - Get Min Damage
- Tile - YWeapon - Get Max Damage
- Tile - YWeapon - Get Damage Multiplier
- Tile - YWeapon - Get Damage Type
- Tile - YEnergy - Get Port Count
- Tile - YEnergy - Get Generated Energy
- Tile - YEnergy - Get Used Energy
- Tile - YEnergy - Get Required Energy
- Tile - YExplosive - Get Explosive Damage
- Tile - YExplosive - Get Explosive Radius
- Tile - YExplosive - Get Explosive Seconds To Explode
- Tile - YFirearm - Get Magazine Size
- Tile - YFirearm - Get Loaded Ammo
- Tile - YUnit - Is Stunned
- Tile - YLock - Get Lock Cylinder Id
- Tile - YMeleeWeapon - Get Melee Attack Effect
- Tile - YTextEntity - Get Written Text
- Tile - YItem - Get Stack Count
- Tile - YItem - Is Pickable
- Tile - YItem - Get Price
- Tile - YItem - Is Tradeable
- Tile - YQuaternion - Cloned
- Tile - YEntity - Quaternion
- Tile - YArray - Remove
- Tile - YArray - New Array
- Tile - YSkill - Enter Modal Skill
- Tile - YSkill - Exit Modal Skill
- Tile - YSkill - Init Skill
- Tile - YSkill - Finish Skill
- Tile - YUiCustom - Get Widget
- Tile - YLocalPlayer - Get Secondary Horizontal Input
- Tile - YLocalPlayer - Get Secondary Vertical Input
- Tile - YLocalPlayer - Get Mouse X
- Tile - YLocalPlayer - Get Mouse Y
- Tile - YLocalPlayer - Get Mouse Button State
- Tile - YLocalPlayer - Get Screen Width
- Tile - YLocalPlayer - Get Screen Height
- Tile - YLocalPlayer - Get Camera Position
- Tile - YLocalPlayer - Get Camera Rotation
- Tile - YLocalPlayer - Get Camera Ray Origin
- Tile - YLocalPlayer - Get Camera Ray Direction
- Tile - YLocalPlayer - World Position To Screen X
- Tile - YLocalPlayer - World Position To Screen Y
- Tile - YLocalPlayer - Get Screen To Custom Ui Resolution Ratio
- Tile - YGameSession - Send Message To Server
- Tile - YResource - Get Resource Value
- Tile - YResource - Get Maximum Resource Value
- Tile - YResource - Get Automatic Resource Regeneration
- Tile - YResource - Has Resource
- Tile - YResource - Get Active Resources
- Tile - YSkill - Get Current Cooldown
- Tile - YSkill - Get Resource Cost
- Tile - YSkill - Cooldown
- Tile - YSkill - Used Resources
- Tile - YSkill - Get State
- Tile - YSkill - Get Active Modal Skill
- Tile - YHeat - Get Heat
- Tile - YHeat - Get Heat Rate
- Tile - YHeat - Get Max Heat
- Tile - YHeat - Get Overheat Duration
- Tile - YHeat - Get Cooldown Rate When Inactive
- Tile - YHeat - Get Cooldown Rate When On Standby
- Tile - YLocalPlayer - Get Mouse Scroll Delta
- Tile - YLocalPlayer - Is Mouse Over Ui
- Tile - YLocalPlayer - Get Touch Count
- Tile - YLocalPlayer - Get Touch
- Tile - YTouch - Touch Id
- Tile - YTouch - Touch Phase
- Tile - YTouch - Position X
- Tile - YTouch - Position Y
- Tile - YUiCustomHud - Show
- Tile - YLocalPlayer - Is Character Panel Opened
- Tile - YLocalPlayer - Close Character Panel
- Tile - YEdu - Open Live Scripting Canvas
- Tile - YEdu - Close Live Scripting Canvas
- Tile - YGame - Game Name
- Tile - YGame - Game Description
- Tile - YVector3 - Reflect
- Tile - YGameLogicType - To Game Logic Type
- Tile - YLogic - Type
- Tile - YEnum - Enum To Array
- Tile - YScriptTileType - Get
- Tile - YPreviewObject - Create Preview Object
- Tile - YPreviewObject - Position
- Tile - YPreviewObject - Rotation
- Tile - YPreviewObject - Transform Position
- Tile - YPreviewObject - Transform Rotation
- Tile - YPhysics - Raycast Plane
- Tile - YEdu - Set Playback Button
- Tile - YEdu - Show Advisor Notification
- Tile - YEdu - Get Step State
- Tile - YEdu - Set Step State
- Tile - YEdu - Get Step Count
- Tile - YGroup - Position
- Tile - YGroup - Rotation
- Tile - YObject - Position
- Tile - YObject - Rotation
- Tile - YPreviewObject - Spawn Object On Tool Confirm
- Tile - YEntity - Interactable