Tile - YGameSession - Reserve Session

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Reserve Session(Guid, Players, On session reserved, On reservation failed)

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static reserveSession(guid: string, players: YCharacter[], onReserved: (sessionObject: YSessionObject) => void, onReservationFailed: (failReason: YReservationError) => void): void;

Parameters

guid

players

onReserved

onReservationFailed

Availability

Server, Not in Edu

Description

Reserves a multiplayer session for the selected players.