Set Active(Post Process, Player, Active, Smoothing time)
enable(player: YCharacter, active: boolean, time: number): void;
Parameters
player
Target player.
active
Activates or deactivates the Post process.
time
Smoothes the transition to or from the effects of the Post Process by a given value.
Availability
Server
Description
Activates or deactivates a custom Post Process Game Logic to the target player.
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