Tile - YTerrain - Apply Shape – Ylands
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Apply Shape(Shape, Position, Rotation, Dimensions, Material, Mode, On success, On failure)
static applyShape(shape: YTerrainStampShape, position: YVector3, rotation: YVector3, dimensions: YVector3, material: YVoxel, applyMode: YTerrainStampingMode, onSuccess: () => void, onFailure: (failReason: YTerrainStampError) => void): void;
Parameters
shape
position
rotation
dimensions
material
applyMode
onSuccess
onFailure
Availability
Description
Allows to apply or remove terrain of the selected material to/from the selected shape.
Notes
- Calls further instructions on success or failure.