lockWP: Difference between revisions
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|x1= <code>_groupOne '''lockWP''' [[true]];</code> |= | |x1= <code>_groupOne '''lockWP''' [[true]];</code> |EXAMPLE1= | ||
|x2= <code>_Soldier '''lockWP''' [[true]];</code> |= | |x2= <code>_Soldier '''lockWP''' [[true]];</code> |EXAMPLE2= | ||
|x3= <code>_MyTank '''lockWP''' [[false]];</code> |= | |x3= <code>_MyTank '''lockWP''' [[false]];</code> |EXAMPLE3= | ||
___________________________________________________________________________________________ | ___________________________________________________________________________________________ | ||
Revision as of 10:35, 7 April 2019
Description
- Description:
- Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- groupName lockWP lock
- Parameters:
- groupName: Object or Group
- lock: Boolean
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Waypoints