lockWP: Difference between revisions
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m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
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|1.00|= Game version | |1.00|= Game version |
Revision as of 00:42, 1 September 2019
Description
- Description:
- Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- groupName lockWP lock
- Parameters:
- groupName: Object or Group
- lock: Boolean
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Waypoints