joinAs: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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|seealso= [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] | |seealso= [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] | ||
}} | }} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- [group, id]: Array
- group: Group
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
player joinAs [_group, 4];
- Example 2:
- To get the position id:
getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; //5
Additional Information
- See also:
- joinjoinAsSilentjoinSilentgroup
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note