Tile - On Close – Ylands
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[[File:YlandsTile-31.png]] | [[File:YlandsTile-31.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called whenever target | Called whenever target doors are closed. | ||
== On Close == | == On Close == | ||
[[File:YlandsTile-321.png]] | [[File:YlandsTile-321.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called when the container is '''closed''' by a player. | |||
== On Close == | == On Close == | ||
[[File:YlandsTile-344.png]] | [[File:YlandsTile-344.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called on player's interaction with an entity: '''Close'''. | |||
=== Notes === | === Notes === | ||
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[[File:YlandsTile-695.png]] | [[File:YlandsTile-695.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called when '''custom window''' is closed. | |||
Revision as of 11:17, 12 November 2021
On Close
Availability
Description
Called whenever target doors are closed.
On Close
Availability
Description
Called when the container is closed by a player.
On Close
Availability
Description
Called on player's interaction with an entity: Close.
Notes
- Event listener specific event. Used in scripting of this Game Logic.
On Close
Availability
Description
Called when custom window is closed.