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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
Line 18: | Line 18: | ||
|gr1= Groups | |gr1= Groups | ||
| Joins the unit to the given group, if position id is available, this one is used. | |descr= Joins the unit to the given group, if position id is available, this one is used. | ||
| unit | |s1= unit [[joinAs]] [group, id] | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= | |p2= group: [[Group]] | ||
|p3= | |p3= id: [[Number]] | ||
| | |r1= [[Nothing]] | ||
| [ | |x1= <sqf>player joinAs [_group, 4];</sqf> | ||
|x2= To get the position id: | |||
<sqf> | |||
|x2= To get the position id: < | getUnitPositionId = { | ||
private ["_vvn", "_str"]; | |||
_vvn = | _vvn = vehicleVarName _this; | ||
_this | _this setVehicleVarName ""; | ||
_str = | _str = str _this; | ||
_this | _this setVehicleVarName _vvn; | ||
parseNumber (_str select [(_str find ":") + 1]) | |||
}; | }; | ||
player joinAs [createGroup west, 5]; | |||
_id = | _id = player call getUnitPositionId; | ||
hint str _id; // 5 | |||
</sqf> | |||
|seealso= [[join]] | |seealso= [[join]] [[joinAsSilent]] [[joinSilent]] [[group]] | ||
}} | }} | ||
Latest revision as of 15:38, 15 August 2022
Description
- Description:
- Joins the unit to the given group, if position id is available, this one is used.
- Groups:
- Groups
Syntax
- Syntax:
- unit joinAs [group, id]
- Parameters:
- unit: Object
- group: Group
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- To get the position id:
getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; // 5
Additional Information
- See also:
- join joinAsSilent joinSilent group
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note