Tile - YCharacter - Controlled Entity – Ylands
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<!--- | |||
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== Controlled Entity == | |||
[[File:YlandsTile-77-get.png]] | |||
[[File:YlandsTile-77-set.png]] | |||
<pre>get controlledEntity(): YEntity; | |||
set controlledEntity(value: YEntity);</pre> | |||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | |||
Allows to '''get''' / '''set''' entity which is currently '''controlled''' by the character, i.e vehicle, ship, horse. | |||
=== Notes === | |||
* Setting controlled entity to "none" will disembark character from currently controlled entity. | |||
---- | ---- | ||
{{Ylands | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | |||
[[Category: Instructions]] |
Latest revision as of 14:24, 24 November 2023
Controlled Entity
get controlledEntity(): YEntity; set controlledEntity(value: YEntity);
Availability
Description
Allows to get / set entity which is currently controlled by the character, i.e vehicle, ship, horse.
Notes
- Setting controlled entity to "none" will disembark character from currently controlled entity.