Tile - YVector3 - Slerp Rotation – Ylands
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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== Slerp Rotation(A, B, T) == | |||
[[File:YlandsTile-1001.png]] | |||
<pre>static slerpRotation(rotationA: YVector3, rotationB: YVector3, t: number): YVector3;</pre> | |||
=== Parameters === | |||
==== rotationA ==== | |||
Rotation A | |||
==== rotationB ==== | |||
Rotation B | |||
==== t ==== | |||
=== Returns === | |||
'''YVector3''' | |||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Custom Controller|Custom Controller]] | |||
=== Description === | |||
Spherical '''interpolation''' between two rotation '''vectors''' by the '''interpolant'''. | |||
=== Notes === | |||
* Spherical interpolation is more precise than linear interpolation, but more performance demanding. | |||
---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] | ||
Latest revision as of 14:35, 24 November 2023
Slerp Rotation(A, B, T)
static slerpRotation(rotationA: YVector3, rotationB: YVector3, t: number): YVector3;
Parameters
rotationA
Rotation A
rotationB
Rotation B
t
Returns
YVector3
Availability
Client, Server, Custom Controller
Description
Spherical interpolation between two rotation vectors by the interpolant.
Notes
- Spherical interpolation is more precise than linear interpolation, but more performance demanding.