setWaypointFormation: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| ofpe | |game1= ofpe | ||
| 1.00 | |version1= 1.00 | ||
|game2= arma1 | |game2= arma1 | ||
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|gr1= Waypoints | |gr1= Waypoints | ||
| Switches the group formation when the waypoint becomes active. | |descr= Switches the group formation when the waypoint becomes active. | ||
<br> | <br> | ||
<br> | <br> | ||
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* "DIAMOND" | * "DIAMOND" | ||
|s1= | |s1= waypoint [[setWaypointFormation]] formation | ||
|p1= waypoint: [[Array]] - format [[Waypoint]] | |p1= waypoint: [[Array]] - format [[Waypoint]] | ||
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|p2= formation: [[String]] | |p2= formation: [[String]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[_grp, 2] setWaypointFormation "LINE";</sqf> | ||
|seealso= | |seealso= [[Mission_Editor:_Waypoints#Formation|formations description]] [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]] [[setCurrentWaypoint]] [[setWaypointBehaviour]] [[setWaypointCombatMode]] [[setWaypointCompletionRadius]] [[setWaypointDescription]] [[setWaypointHousePosition]] [[setWaypointPosition]] [[setWaypointScript]] [[setWaypointSpeed]] [[setWaypointStatements]] [[setWaypointTimeout]] [[setWaypointType]] [[setWaypointVisible]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[setWaypointLoiterRadius]] [[waypointLoiterRadius]] [[addWaypoint]] [[setWaypointLoiterType]] [[waypointSpeed]] | ||
}} | }} | ||
Latest revision as of 11:55, 26 April 2023
Description
- Description:
- Switches the group formation when the waypoint becomes active.
Possible values are:- "NO CHANGE"
- "COLUMN"
- "STAG COLUMN"
- "WEDGE"
- "ECH LEFT"
- "ECH RIGHT"
- "VEE"
- "LINE"
- "FILE"
- "DIAMOND"
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointFormation formation
- Parameters:
- waypoint: Array - format Waypoint
- formation: String
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] setWaypointFormation "LINE";
Additional Information
- See also:
- formations description waypoints deleteWaypoint copyWaypoints setCurrentWaypoint setWaypointBehaviour setWaypointCombatMode setWaypointCompletionRadius setWaypointDescription setWaypointHousePosition setWaypointPosition setWaypointScript setWaypointSpeed setWaypointStatements setWaypointTimeout setWaypointType setWaypointVisible waypointAttachVehicle waypointAttachedVehicle setWaypointLoiterRadius waypointLoiterRadius addWaypoint setWaypointLoiterType waypointSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints
- Scripting Commands: Global Effect
- Scripting Commands: Server Execution