Tile - YEntity - Rotation – Ylands
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
||
(2 intermediate revisions by one other user not shown) | |||
Line 4: | Line 4: | ||
== Rotation == | == Rotation == | ||
<pre>get rotation(): YVector3; | |||
set rotation(value: YVector3);</pre> | |||
=== Availability === | |||
[[ | [[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]] | ||
=== Description === | === Description === | ||
Line 21: | Line 21: | ||
---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:26, 24 November 2023
Rotation
get rotation(): YVector3; set rotation(value: YVector3);
Availability
Description
Allows to get / set rotation of target entity.
Notes
- Rotation is set in angle format of 0-360 deg.