Tile - YPhysics - Raycast Plane – Ylands
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(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Raycast Plane(Plane normal, Plane point, Ray orig...") |
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Latest revision as of 14:27, 24 November 2023
Raycast Plane(Plane normal, Plane point, Ray origin, Ray direction, On hit, On missed)
static raycastPlane(planeNormal: YVector3, planePoint: YVector3, rayOrigin: YVector3, rayDirection: YVector3, onHit: (point: YVector3) => void, onMissed: () => void): void;
Parameters
planeNormal
planePoint
rayOrigin
rayDirection
onHit
onMissed
Availability
Client, Server, Custom Controller
Description
Casts a ray, from origin point, in a direction, of a maximal length, against a plane constructed at the given point using the given normal. If the ray intersects this plane, exact point of intersection is returned
Notes