joinAs: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Groups |GROUP1= | |gr1= Groups |GROUP1= | ||
| Joins the unit to the given group, if position id is available, this one is used. |DESCRIPTION= | | Joins the unit to the given group, if position id is available, this one is used. |DESCRIPTION= | ||
| unit '''joinAs''' [group, id] |SYNTAX= | | unit '''joinAs''' [group, id] |SYNTAX= | ||
Line 41: | Line 38: | ||
_id = [[player]] [[call]] getUnitPositionId; | _id = [[player]] [[call]] getUnitPositionId; | ||
[[hint]] [[str]] _id; //5</code>|EXAMPLE2= | [[hint]] [[str]] _id; //5</code>|EXAMPLE2= | ||
| [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] |SEEALSO= | | [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:35, 17 January 2021
Description
- Description:
- Joins the unit to the given group, if position id is available, this one is used.
- Groups:
- Groups
Syntax
- Syntax:
- unit joinAs [group, id]
- Parameters:
- unit: Object
- [group, id]: Array
- group: Group
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
player joinAs [_group, 4];
- Example 2:
- To get the position id:
getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; //5
Additional Information
- See also:
- joinjoinAsSilentjoinSilentgroup
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note