joinAs: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Groups |GROUP1=
|gr1= Groups |GROUP1=
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| Joins the unit to the given group, if position id is available, this one is used.  |DESCRIPTION=
| Joins the unit to the given group, if position id is available, this one is used.  |DESCRIPTION=
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| unit '''joinAs''' [group, id] |SYNTAX=
| unit '''joinAs''' [group, id] |SYNTAX=
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_id = [[player]] [[call]] getUnitPositionId;
_id = [[player]] [[call]] getUnitPositionId;
[[hint]] [[str]] _id; //5</code>|EXAMPLE2=
[[hint]] [[str]] _id; //5</code>|EXAMPLE2=
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| [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] |SEEALSO=  
| [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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}}
}}



Revision as of 01:35, 17 January 2021

Hover & click on the images for description

Description

Description:
Joins the unit to the given group, if position id is available, this one is used.
Groups:
Groups

Syntax

Syntax:
unit joinAs [group, id]
Parameters:
unit: Object
[group, id]: Array
group: Group
id: Number
Return Value:
Nothing

Examples

Example 1:
player joinAs [_group, 4];
Example 2:
To get the position id: getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; //5

Additional Information

See also:
joinjoinAsSilentjoinSilentgroup

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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