a == b: Difference between revisions

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m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "")
m (Text replacement - "v1\.[9-9]{2}\.[0-9]{6}" to "v2.00")
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|s1= a '''{{=}}{{=}}''' b
|s1= a '''{{=}}{{=}}''' b


|p1 = a: [[Number]], [[String]], [[Group]], [[Side]], [[Object]], [[Structured Text]], [[Config]], [[Display]], [[Control]], [[Location]], [[Diary Record]] (since Arma 3 v1.99.146508), [[Namespace]] (since Arma 3 v1.99.146509), [[Boolean]] (since Arma 3 v1.99.146526)
|p1 = a: [[Number]], [[String]], [[Group]], [[Side]], [[Object]], [[Structured Text]], [[Config]], [[Display]], [[Control]], [[Location]], [[Diary Record]] (since Arma 3 v2.00), [[Namespace]] (since Arma 3 v2.00), [[Boolean]] (since Arma 3 v2.00)


|p2 = b: [[Number]], [[String]], [[Group]], [[Side]], [[Object]], [[Structured Text]], [[Config]], [[Display]], [[Control]], [[Location]], [[Diary Record]] (since Arma 3 v1.99.146508), [[Namespace]] (since Arma 3 v1.99.146509), [[Boolean]] (since Arma 3 v1.99.146526)
|p2 = b: [[Number]], [[String]], [[Group]], [[Side]], [[Object]], [[Structured Text]], [[Config]], [[Display]], [[Control]], [[Location]], [[Diary Record]] (since Arma 3 v2.00), [[Namespace]] (since Arma 3 v2.00), [[Boolean]] (since Arma 3 v2.00)


|r1= [[Boolean]]
|r1= [[Boolean]]
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|x2 = <code>"MyRabbit" == "MYRABBIT"; {{cc|returns true}}</code>
|x2 = <code>"MyRabbit" == "MYRABBIT"; {{cc|returns true}}</code>


|x3 = Since Arma 3 v1.99.146526<code>[[if]] ([[alive]] _unit1 [[==]] [[alive]] _unit2) [[then]] {[[hint]] "Both units are either dead or both alive"};</code>
|x3 = Since Arma 3 v2.00<code>[[if]] ([[alive]] _unit1 [[==]] [[alive]] _unit2) [[then]] {[[hint]] "Both units are either dead or both alive"};</code>


|seealso=  [[!=]], [[Operators]], [[isEqualTo]]
|seealso=  [[!=]], [[Operators]], [[isEqualTo]]

Revision as of 10:05, 3 April 2021

Hover & click on the images for description

Description

Description:
Check if argument a is equal to argument b. Both arguments need to be of the same data type.
Please note that String comparison is case-insensitive.
If you need case-sensitive comparison, use isEqualTo.
Groups:
MathVariables

Syntax

Syntax:
a == b
Parameters:
a: Number, String, Group, Side, Object, Structured Text, Config, Display, Control, Location, Diary Record (since Arma 3 v2.00), Namespace (since Arma 3 v2.00), Boolean (since Arma 3 v2.00)
b: Number, String, Group, Side, Object, Structured Text, Config, Display, Control, Location, Diary Record (since Arma 3 v2.00), Namespace (since Arma 3 v2.00), Boolean (since Arma 3 v2.00)
Return Value:
Boolean

Examples

Example 1:
if (player == leader group player) then { hint "You are the leader of your group."; } else { hint "Someone else is the boss"; };
Example 2:
"MyRabbit" == "MYRABBIT"; // returns true
Example 3:
Since Arma 3 v2.00if (alive _unit1 == alive _unit2) then {hint "Both units are either dead or both alive"};

Additional Information

See also:
!=OperatorsisEqualTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Apr 15, 2014 - 15:34
ffur2007slx2_5
For script comparison we need to detect whether scripts are running in advance, then compose both into string: if (scriptDone _var0) then [{false},{(str _var0) == (str _var1)}]; It is recommended to use isEqualTo for all types comparison, which is more functional and as fast as operator. For multiple comparisons: fnc_areEqual = { private ["_b", "_var1", "_var2"]; _b = true; for [{ _i = 1 }, { _i < (count _this) && _b }, { _i=_i + 1 }] do { _var1 = _this select (_i-1); _var2 = _this select _i; if (!(_var1 isEqualTo _var2)) then { _b = false; }; }; _b }; ["A","a","a"] call fnc_areEqual; // false And we can use such workaround instead of using BIS_fnc_arrayCompare or BIS_fnc_areEqual