setWaypointPosition: Difference between revisions
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|x1= <code>[_grp, 2] [[setWaypointPosition]] [<nowiki/>[[position]] [[player]], 0];</code> | |x1= <code>[_grp, 2] [[setWaypointPosition]] [<nowiki/>[[position]] [[player]], 0];</code> | ||
|x2= Exact placement (see description): <code>_wp [[setWaypointPosition]] [<nowiki/>[[getPosASL]] [[player]], -1];</code> | |x2= Exact placement (see description): <code>_wp [[setWaypointPosition]] [<nowiki/>[[getPosASL]] [[player]], -1];</code> |
Revision as of 20:14, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Waypoints
Syntax
- Syntax:
- Syntax needed
- Parameters:
- waypoint: Array - format Waypoint
- [center, radius]: Array
- center: PositionAGL or Object (or PositionASL if the radius is negative)
- radius: Number - random placement radius in meters. Set it to -1 and convert center to PositionASL for the exact center placement.
- Return Value:
- Return value needed
Examples
- Example 1:
[_grp, 2] setWaypointPosition [position player, 0];
- Example 2:
- Exact placement (see description):
_wp setWaypointPosition [getPosASL player, -1];
Additional Information
- See also:
- waypointPositionsetWPPoswaypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 14, 2018 - 22:52 (UTC)
- killzone_kid
- If you want AI to understand height of the waypoint, for example set waypoint at the top of Military Cargo Tower, use Example 2, with position in ASL format and -1 radius.