lockWP: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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Line 28: | Line 28: | ||
|gr1= Waypoints | |gr1= Waypoints | ||
| Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. | |descr= Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes. | ||
|s1= groupName '''lockWP''' lock | |s1= groupName '''lockWP''' lock |
Revision as of 21:11, 13 June 2021
Description
- Description:
- Disable switching to next waypoint (current waypoint will never complete while lockwp is used). Sometimes used during cut-scenes.
- Groups:
- Waypoints
Syntax
- Syntax:
- groupName lockWP lock
- Parameters:
- groupName: Object or Group
- lock: Boolean
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed
Notes
-
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