Tile - YEntity - Rotation – Ylands
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== Rotation == | == Rotation == | ||
<pre>get rotation(): YVector3; | <pre>get rotation(): YVector3; |
Revision as of 16:47, 1 December 2022
Rotation
get rotation(): YVector3; set rotation(value: YVector3);
Availability
Description
Allows to get / set rotation of target entity.
Notes
- Rotation is set in angle format of 0-360 deg.