setTriggerTimeout: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_trigger [[setTriggerTimeout]] [5, 10, 7, [[false]]<nowiki>]</nowiki>;</code> | |x1= <code>_trigger [[setTriggerTimeout]] [5, 10, 7, [[false]]<nowiki>]</nowiki>;</code> | ||
|seealso= [[triggerTimeout]] [[triggerTimeoutCurrent]] [[createTrigger]] [[setTriggerActivation]] [[setTriggerArea]] [[setTriggerStatements]] [[setTriggerText]] [[setTriggerType]] [[triggerInterval]] [[setTriggerInterval]] [[enableSimulation]] | |seealso= [[triggerTimeout]] [[triggerTimeoutCurrent]] [[createTrigger]] [[setTriggerActivation]] [[setTriggerArea]] [[setTriggerStatements]] [[setTriggerText]] [[setTriggerType]] [[triggerInterval]] [[setTriggerInterval]] [[enableSimulation]] [[simulationEnabled]] | ||
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Revision as of 20:57, 20 January 2022
Description
- Description:
- Defines the time between condition satisfaction and trigger activation (randomly from min to max, with an average value mid). If the last argument is true, the condition must be fullfilled all the time.
For a normal trigger, min, mid and max are used to generate random duration according to Gaussian Distribution[1]. For a "Seized" type of trigger, the duration value is generated using side ruling power - Groups:
- Triggers
Syntax
- Syntax:
- trigger setTriggerTimeout [min, mid, max, interruptable]
- Parameters:
- trigger: Object
- [min, mid, max, interruptable]: Array
- min: Number
- mid: Number
- max: Number
- interruptable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setTriggerTimeout [5, 10, 7, false];
Additional Information
- See also:
- triggerTimeout triggerTimeoutCurrent createTrigger setTriggerActivation setTriggerArea setTriggerStatements setTriggerText setTriggerType triggerInterval setTriggerInterval enableSimulation simulationEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- ↑ Technically, it is a rescaled Bates distribution with n = 4. The distribution is split in two at its midpoint and scaled linearly such that its maximum lies at the specified midpoint.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Triggers
- Scripting Commands: Local Effect