setWaypointBehaviour: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)\]\], \[\[" to "|seealso= $1]] [[") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)\]\], \[\[" to "|seealso= $1]] [[") |
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|x1= <sqf>[_grp, 2] setWaypointBehaviour "AWARE";</sqf> | |x1= <sqf>[_grp, 2] setWaypointBehaviour "AWARE";</sqf> | ||
|seealso= [[Mission_Editor:_Waypoints#Behaviour|behaviour description]] [[AIBehaviour]] [[waypoints]] [[deleteWaypoint]] | |seealso= [[Mission_Editor:_Waypoints#Behaviour|behaviour description]] [[AIBehaviour]] [[waypoints]] [[deleteWaypoint]] [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointSpeed]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] | ||
}} | }} | ||
Revision as of 12:47, 1 July 2022
Description
- Description:
- Switches the unit behaviour when the waypoint becomes active.
Possible values are:- "UNCHANGED"
- "CARELESS"
- "SAFE"
- "AWARE"
- "COMBAT"
- "STEALTH"
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointBehaviour mode
- Parameters:
- waypoint: Waypoint
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] setWaypointBehaviour "AWARE";
Additional Information
- See also:
- behaviour description AIBehaviour waypoints deleteWaypoint copyWaypointssetCurrentWaypointsetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 26, 2008 - 13:32
- Str
- Modes are case sensitive - "safe" won't work, while "SAFE" is ok.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints
- Scripting Commands: Global Effect
- Scripting Commands: Server Execution