setTriggerActivation: Difference between revisions

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m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2")
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|p1= trigger: [[Object]] - trigger object
|p1= trigger: [[Object]] - trigger object
|p2= by: [[String]] - Who activates trigger. Can be {{hl|"NONE"}} or<br>
|p2= by: [[String]] - who activates trigger. Can be {{hl|"NONE"}} or<br>
* Side: {{hl|"EAST", "WEST", "GUER", "CIV", "LOGIC", "ANY", "ANYPLAYER"}} (''Since Arma 3 v1.67'')
* Side: {{hl|"EAST", "WEST", "GUER", "CIV", "LOGIC", "ANY", "ANYPLAYER"}} (''Since Arma 3 v1.67'')
* Radio:{{hl| "ALPHA", "BRAVO", "CHARLIE", "DELTA", "ECHO", "FOXTROT", "GOLF", "HOTEL", "INDIA", "JULIET"}}
* Radio:{{hl| "ALPHA", "BRAVO", "CHARLIE", "DELTA", "ECHO", "FOXTROT", "GOLF", "HOTEL", "INDIA", "JULIET"}}

Revision as of 16:35, 8 November 2023

Hover & click on the images for description

Description

Description:
Defines the trigger activation type. See ArmA:Mission Editor - Triggers for a thorough overview of triggers and its fields for activation, effects, etc. Since Arma 3 v1.67, "ANYPLAYER" activation can be used to detect any player.
Multiplayer:
Activation changes are local.
Groups:
Triggers

Syntax

Syntax:
trigger setTriggerActivation [by, type, repeating]
Parameters:
trigger: Object - trigger object
by: String - who activates trigger. Can be "NONE" or
  • Side: "EAST", "WEST", "GUER", "CIV", "LOGIC", "ANY", "ANYPLAYER" (Since Arma 3 v1.67)
  • Radio:"ALPHA", "BRAVO", "CHARLIE", "DELTA", "ECHO", "FOXTROT", "GOLF", "HOTEL", "INDIA", "JULIET"
  • Object: "STATIC", "VEHICLE", "GROUP", "LEADER", "MEMBER"
  • Status: "WEST SEIZED", "EAST SEIZED" or "GUER SEIZED"
type: String - how trigger is it activated. Can be:
  • Presence: "PRESENT", "NOT PRESENT"
  • Detection: "WEST D", "EAST D", "GUER D" or "CIV D"
repeating: Boolean - activation can happen repeatedly
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerActivation ["WEST", "EAST D", true];

Additional Information

See also:
triggerActivation triggerActivated createTrigger setTriggerArea setTriggerStatements setTriggerText setTriggerTimeout setTriggerType triggerAttachVehicle triggerAttachObject triggerInterval setTriggerInterval enableSimulation simulationEnabled

Notes

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