createVehicleCrew: Difference between revisions
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Killzone Kid (talk | contribs) (specified vehicle has to be empty) |
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[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]] |
Revision as of 22:15, 11 June 2014
Description
- Description:
- Creates crew to given empty vehicle. Crew members are default crew defined in config. Crew side will also correspond to vehicle's faction.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
// Spawn a flying UAV with crew. myUAV = [getPos player, 0, "B_UAV_02_F", west] call BIS_fnc_spawnVehicle; createVehicleCrew (myUAV select 0);
- Example 2:
_veh = createVehicle ["O_MRAP_02_hmg_F", position player, [], 0, "NONE"]; createVehicleCrew _veh; { diag_log [_x, faction _x, side _x, side group _x]; } forEach crew _veh;
[O Alpha 1-1:1,"OPF_F",EAST,EAST] [O Alpha 1-1:2,"OPF_F",EAST,EAST]
Additional Information
Notes
-
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