setTriggerTimeout: Difference between revisions

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[[Category:Scripting Commands|SETTRIGGERTIMEOUT]]
[[Category:Scripting Commands|SETTRIGGERTIMEOUT]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|ofpe|Scripting Commands}}

Revision as of 03:24, 18 January 2021

Hover & click on the images for description

Description

Description:
Defines the time between condition satisfaction and trigger activation (randomly from min to max, with an average value mid). If the last argument is true, the condition must be fullfilled all the time.

For a normal trigger, min, mid and max are used to generate random duration according to Gaussian Distribution[1]. For a "Seized" type of trigger, the duration value is generated using side ruling power
Groups:
Triggers

Syntax

Syntax:
trigger setTriggerTimeout [min, mid, max, interruptable]
Parameters:
trigger: Object
[min, mid, max, interruptable]: Array
min: Number
mid: Number
max: Number
interruptable: Boolean
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerTimeout [5, 10, 7, false];

Additional Information

See also:
triggerTimeouttriggerTimeoutCurrentcreateTriggersetTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTypetriggerIntervalsetTriggerIntervalenableSimulationsimulationEnabled

Notes

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  1. Technically, it is a rescaled Bates distribution with n = 4. The distribution is split in two at its midpoint and scaled linearly such that its maximum lies at the specified midpoint.