CT MENU STRIP: Difference between revisions

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(added missing properties, shortened items example)
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[[Category: Control Types]]
{{CT|intro
{{CT|intro


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opensNewWindow = 1;
opensNewWindow = 1;
};
};
    class Default //Default entries, otherwise error is shown upon creation of the display (Needs further investigation)
class Default //Default entries, otherwise error is shown upon creation of the display (Needs further investigation)
{
{
text = "Default";
text = "Default";
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text = "Go to Arma 3 Webpage"; //Display name of menu entry
text = "Go to Arma 3 Webpage"; //Display name of menu entry
picture = "\A3\Ui_f\data\Logos\arma3_white_ca.paa"; //Picture shown in front of text
picture = "\A3\Ui_f\data\Logos\arma3_white_ca.paa"; //Picture shown in front of text
            weblink = "https://arma3.com/"; //Opens a web page in default webbrowser
weblink = "https://arma3.com/"; //Opens a web page in default webbrowser
opensNewWindow = 1; //Adds ... after text, indicating that this menu entry will open a new display
opensNewWindow = 1; //Adds ... after text, indicating that this menu entry will open a new display
};
};
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};
};
};</syntaxhighlight>
};</syntaxhighlight>
[[Category: Control Types]]

Revision as of 20:44, 24 April 2021

Introduction

Control with expandable sublists. The top bar in 3den uses this CT.

Related commands & functions

Related User Interface Eventhandlers

Alphabetical Order

TokenNames common to most controls, such as x, y, w, h, text, idc... can be found here.
Not all of the listed attributes might have an effect nor might the list be complete. All attributes were gathered with this config crawler.
#define CT_MENU_STRIP 47


A

arrow

Type
String
Description
n/a
arrow = "\a3\3DEN\Data\Controls\ctrlMenu\arrow_ca.paa";


C

colorBorder

Type
Array
Description
n/a
colorBorder[] = {0,0,0,0};


colorPicture

Type
Array
Description
n/a
colorPicture[] = {1,1,1,1};


colorPictureDisabled

Type
Array
Description
n/a
colorPictureDisabled[] = {1,1,1,0.5};


colorPictureSelect

Type
Array
Description
n/a
colorPictureSelect[] = {0,0,0,1};


colorSelect

Type
Array
Description
n/a
colorSelect[] = {0,0,0,1};


colorSelectBackground

Type
Array
Description
n/a
colorSelectBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])",1};


colorStripBackground

Type
Array
Description
n/a
colorStripBackground[] = {0,0,0,0};


colorStripDisabled

Type
Array
Description
n/a
colorStripDisabled[] = {1,1,1,0.25};


colorStripSelect

Type
Array
Description
n/a
colorStripSelect[] = {0,0,0,1};


colorStripSelectBackground

Type
Array
Description
n/a
colorStripSelectBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])",1};


D

default

Type
"false"
Description
Sets the default state of the checkbox, see type property.
default = "false";


colorStripText

Type
Array
Description
n/a
colorStripText[] = {1,1,1,1};


I

Items

Type
Class
Description
List of entries ordered in subclasses. The Default class needs to be defined.
class Items
{
	items[] = {"File","Edit","View","Attributes","Tools","Options","Preview","Help"};
	class File
	{
		text = "Scenario";
		items[] = {"MissionNew","MissionOpen","MissionSave","MissionSaveAs","Separator","MissionPublishSteam","MissionExport","MissionMerge","Separator","MissionStats","MissionAddons","MissionFolder","LogFolder","Separator","Exit"};
		data = "test1";
		value = 1;
	};
	class MissionNew
	{
		text = "New";
		data = "MissionNew";
		shortcuts[] = {"512 + 0x31"};
		picture = "\a3\3DEN\Data\Displays\Display3DEN\ToolBar\new_ca.paa";
		opensNewWindow = 1;
	};
	class Default //Default entries, otherwise error is shown upon creation of the display (Needs further investigation)
	{
		text = "Default";
	};
};


itemSpacingH

Type
Number
Description
Vertical distance between two entries.
itemSpacingH = 0.01;


itemSpacingW

Type
Number
Description
Horizontal distance between two entries.
itemSpacingW = 0.01;


P

pictureCheckboxDisabled

Type
String
Description
n/a
pictureCheckboxDisabled = "#(argb,8,8,3)color(0,0,0,0)";


pictureCheckboxEnabled

Type
String
Description
n/a
pictureCheckboxEnabled = "\a3\3DEN\Data\Controls\CtrlMenu\pictureCheckboxEnabled_ca.paa";


pictureRadioDisabled

Type
String
Description
n/a
pictureRadioDisabled = "#(argb,8,8,3)color(0,0,0,0)";


pictureRadioEnabled

Type
String
Description
n/a
pictureRadioEnabled = "\a3\3DEN\Data\Controls\CtrlMenu\pictureRadioEnabled_ca.paa";


R

rowHeight

Type
Number
Description
n/a
rowHeight = 0;


T

type

Type
String
Description
Can be "checkbox". (Other control types no tested) When selected, the status is indicated by a tick mark.
type = "Checkbox";



Default Classes

Arma 3
AddOns: Classes need to be initialised first with class SomeClass;

Missions: Since Arma 3 v2.02 one can use import SomeClass; to initialise a class (see the import keyword).

In older versions, use "Default" call BIS_fnc_exportGUIBaseClasses; and paste the result into the description.ext.


None

Other Examples

class MenuStrip
{
	idc=120;
	type=CT_MENU_STRIP;
	colorStripBackground[]={0,0,0,1};
	colorStripText[]={1,1,1,1};
	colorStripSelect[]={0,0,0,1};
	colorStripSelectBackground[]=
	{
		"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])",
		"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])",
		"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])",
		1
	};
	colorStripDisabled[]={1,1,1,0.25};
	x="safezoneX";
	y="safezoneY";
	w="safezoneW - 	5 * (pixelW * pixelGrid * 	0.50)";
	h="5 * (pixelH * pixelGrid * 	0.50)";
	colorStripBackground[]={0,0,0,0};
	colorBackground[]={0.1,0.1,0.1,1};
	font="RobotoCondensedLight";
	colorBorder[]={0,0,0,0};
	colorText[]={1,1,1,1};
	colorSelect[]={0,0,0,1};
	colorSelectBackground[]=
	{
		"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])",
		"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])",
		"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])",
		1
	};
	colorDisabled[]={1,1,1,0.25};
	colorPicture[]={1,1,1,1};
	colorPictureSelect[]={0,0,0,1};
	colorPictureDisabled[]={1,1,1,0.5};
	arrow="\a3\3DEN\Data\Controls\ctrlMenu\arrow_ca.paa";
	rowHeight=0;
	itemSpacingW=0.0099999998;
	itemSpacingH=0.0099999998;
	pictureCheckboxEnabled="\a3\3DEN\Data\Controls\CtrlMenu\pictureCheckboxEnabled_ca.paa";
	pictureCheckboxDisabled="#(argb,8,8,3)color(0,0,0,0)";
	pictureRadioEnabled="\a3\3DEN\Data\Controls\CtrlMenu\pictureRadioEnabled_ca.paa";
	pictureRadioDisabled="#(argb,8,8,3)color(0,0,0,0)";
	class Items
	{
		items[]=
		{
			"entry1",
			"entry2",
			"entry3",
		};
		class entry1
		{
			text="First Entry";
			items[]=
			{
				"sub1_1",
				"sub1_2"
			};
		};
		class sub1_1
		{
			text="First Sub Entry";
			action= systemchat ""Sub entry one."";";
		};
		class sub1_2
		{
			text="Second Sub Entry";
		};
		class entry2
		{
			text="Entry 2, no sub menu";
			action="systemchat ""Entry 2."";";
		};
		class entry3
		{
			text="Fancy entry 3";
			action ="systemchat ""Entry 3."";";
			data="CustomData";
			shortcuts[]= 
			{
				"512 + 0x31" // STRG+N
			};
			picture="\a3\3DEN\Data\Displays\Display3DEN\ToolBar\new_ca.paa";
		};
	};
};
class RscMenuStrip
{
	idd = -1;
	movingEnable = true;
	enableSimulation = true;
	onLoad = "";
	onUnload = "";
	class Controls
	{
		class MenuStrip: ctrlMenuStrip
		{
			idc = 1000;
			x = safeZoneX;
			y = (safeZoneY + (safezoneH * 0.132));
			w =  safezoneW;
			h = (safezoneH  * 0.03);
			class Items
			{
				items[] = //First Level Entries, when editing an existing menu strip, one can use the += operator to add new entries without overwriting the old ones
				{
					"Menu1",
					"Menu2"
				};
	 			class Menu1
				{
					text = "Menu 1";
					items[] = //Second Level Entries
					{
						"WebLink"
					};
				};
				class Menu2
				{
					text = "Menu 2";
					items[] = //Second Level Entries
					{
						"SayHello",
						"PlayMusic"
					};
				};
				class WebLink
				{
					text = "Go to Arma 3 Webpage"; //Display name of menu entry
					picture = "\A3\Ui_f\data\Logos\arma3_white_ca.paa"; //Picture shown in front of text
					weblink = "https://arma3.com/"; //Opens a web page in default webbrowser
					opensNewWindow = 1; //Adds ... after text, indicating that this menu entry will open a new display
				};
				class SayHello
				{
					text = "Say Hello";
					action = "systemChat 'Hello World!'"; //Code executed when entry is clicked
				};
				class PlayMusic
				{
					text = "Play Music";
					picture = "\a3\Modules_F_Curator\Data\portraitMusic_ca.paa";
					action = "playMusic 'Track15_MainTheme'";
				};
				class Default //Default entries, otherwise error is shown upon creation of the display (Needs further investigation)
				{
					text = "Default";
				};
			};
		};
	};
};