BIS fnc 3DENDiagFonts: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "") |
Lou Montana (talk | contribs) |
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|p1= fontID: [[Number]] | |p1= fontID: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>2 [[call]] [[BIS_fnc_3DENDiagFonts]];</code> | |x1= <code>2 [[call]] [[BIS_fnc_3DENDiagFonts]];</code> |
Revision as of 10:11, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- fontID: Number
- Return Value:
- Nothing
Examples
- Example 1:
2 call BIS_fnc_3DENDiagFonts;
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 1, 2020 - 15:36 (UTC)
- 7erra
-
Code used to generate list:
_version = str(productVersion select 2); _version = format["%1.%2", _version select [0,1], _version select [1, count _version]]; _firstLine = format ["Fonts for {{GVI|arma3|%1}}:
", _version]; _s = [_firstLine, "<ol start{{=}}""0"">"]; _cfgFonts = configProperties [configfile >> "cfgfontfamilies","isclass _x"]; _cfgFonts apply { _s pushBack format["<li>%1</li>", configName _x]; }; _s pushBack "</ol>"; _s = _s joinString endl; copyToClipboard _s; _s