Tile - YVector3 - Move Towards – Ylands
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==== a ==== | ==== a ==== | ||
Vector A | |||
==== b ==== | ==== b ==== | ||
Vector B | |||
==== maxDistance ==== | ==== maxDistance ==== | ||
Maximum distance | |||
=== Returns === | === Returns === | ||
'''YVector3''' | '''YVector3''' | ||
=== Availability === | |||
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Custom Controller|Custom Controller]] | |||
=== Description === | === Description === | ||
'''Moves''' | '''Moves''' point '''A''' in a straight line '''towards''' target point '''B''', '''limited''' by maximum distance (meters). | ||
=== Notes === | |||
* If the '''target''' is '''closer''' than '''maximum distance''' then the returned value will be '''equal''' to '''target'''. | |||
* '''Negative''' values of maximum distance can be used to '''push''' the point '''away''' from the target. | |||
Revision as of 11:17, 12 November 2021
Move Towards(A, B, Max Distance)
static moveTowards(a: YVector3, b: YVector3, maxDistance: number): YVector3;
Parameters
a
Vector A
b
Vector B
maxDistance
Maximum distance
Returns
YVector3
Availability
Client, Server, Custom Controller
Description
Moves point A in a straight line towards target point B, limited by maximum distance (meters).
Notes
- If the target is closer than maximum distance then the returned value will be equal to target.
- Negative values of maximum distance can be used to push the point away from the target.