addWaypoint
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Description
- Description:
- Adds (or inserts when index is given) a new waypoint to a group. The waypoint is placed randomly within a circle with the given center and radius. The function returns a waypoint with format [group, index].
- Groups:
- Uncategorised
Syntax
- Syntax:
- Array = groupName addWaypoint [center, radius] or [center, radius, index]
- Parameters:
- groupName: Group
- [center, radius]: Array
- center: Position or Object
- index: Number
- Return Value:
- Array - format Waypoint
Examples
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypoint
setWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisible
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on November 26, 2009
- tijmenjoppe
- If you add a waypoint to your group and then want them to start moving to that waypoint, make sure to call setWaypointType "MOVE" on your waypoint.
- Posted on June 10, 2010
- besselinksjm
- At least in VBS2 1.30, the randomization of addWaypoint doesn't seem to work correctly all of the time.
- Posted on 18:23, 28 April 2011 (CEST)
- besselinksjm
- At least in VBS2 1.30, the alternative syntax of addWaypoint with a specified index doesn't seem to work correctly.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Waypoints
- Scripting Commands ArmA2
- Scripting Commands Take On Helicopters