setWaypointLoiterType

From Bohemia Interactive Community
Revision as of 11:24, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Sets the waypoint loiter type.
Groups:
Waypoints

Syntax

Syntax:
waypoint setWaypointLoiterType type
Parameters:
waypoint: Waypoint
type: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointLoiterType "CIRCLE";
Example 2:
[_grp, 2] setWaypointLoiterType "CIRCLE_L";

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointcurrentWaypointwaypointSpeedsetWPPoswaypointName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note