Tile - Array - Add First – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Add First(Array, Object) == File:YlandsTile-...")
 
m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}")
 
Line 63: Line 63:
----
----
{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}


[[Category: Instructions]]
[[Category: Instructions]]

Latest revision as of 15:24, 24 November 2023

Add First(Array, Object)

YlandsTile-196.png

YlandsTile-196-rv.png

unshift(object: T): number;

Parameters

object

Object to be added

Returns

number

Availability

Client, Server, Custom Controller

Description

Adds new item to the beginning of an array.

Notes

  • This instruction changes the length of the original array.
  • Expression variant returns new length.

Add First(Array, Object)

YlandsTile-902.png

YlandsTile-902-rv.png

unshift(object: T[]): number;

Parameters

object

Returns

number

Availability

Client, Server, Custom Controller

Description

This instruction will add new item to the beginning of an array.

Notes

  • This instruction changes the length of the original array.
  • Expression variant returns new length.