Tile - YEntity - Transform Rotation – Ylands

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== Transform Rotation(Entity, Offset) ==
== Transform Rotation(Entity, Offset) ==
[[File:YlandsTile-144.png]]


<pre>transformRotation(offset: YVector3): YVector3;</pre>
<pre>transformRotation(offset: YVector3): YVector3;</pre>

Revision as of 17:47, 1 December 2022

Transform Rotation(Entity, Offset)

transformRotation(offset: YVector3): YVector3;

Parameters

offset

Desired offset (vector)

Returns

YVector3

Availability

Client, Server

Description

Returns new rotation which is offset to target entity rotation (local space).

Notes

  • Example: offset "0 180 0" will return backwards orientation from target entity.
  • Offset is set in angle format of 0-360 deg.