Tile - YTime - Time Scale – Ylands

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Time Scale



static get timeScale(): number;
static set timeScale(value: number);




Allows to get / set scale of one in-game day compared to real day duration.


  • Time scale means how faster / slower the in-game time runs compared to real time.
  • It's inverse function of Day Duration
  • Values above 1 mean that in-game time runs faster than real time, values below 1 mean, that in-game time runs slower than real time
  • E.g. scale set to 24 will result in in-game day length of 1 hour.